TeachersFirst Edge - Game-Based Learning

 

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Educaplay - Multimedia Learning Resources - Adrformacion

Grades
3 to 12
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Create many educational multimedia activities in one place using Educaplay. Create interactive maps, riddles, slide shows, fill in the blanks, crossword puzzles, word search puzzles,...more
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Create many educational multimedia activities in one place using Educaplay. Create interactive maps, riddles, slide shows, fill in the blanks, crossword puzzles, word search puzzles, jumbled word, jumbled sentence, dictation, or create a collection of several of these based on a theme. Registration is required. Your results will be consistent and professional looking. Also, browse and use activities and collections others have created. Download and print the activities or complete them online by embedding them on your website or sharing the URL. Results can be registered in your learning management system (online grade book). Though originally a Flash program, Educaplay converted to HTML5 and should work on any computer.

In the Classroom

When configuring a quiz you will have the ability to have the questions presented randomly, decide the number of questions, and the threshold to pass the quiz, among other choices. When adding the questions, you will be able to add an image, audio, or video. Why should you make all the activities for your class? Assign students to create crossword puzzles and such for a story or unit the class is studying. Consider having a small group create a "collection" of activities around an area of study. Be sure to put a link to the program for parents to create study activities for their student to use at home.

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Quest - Alex Warren

Grades
5 to 12
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Create text-based adventure games and interactive fiction using Quest! No programming language required. You can also play games already designed by others. Choose the "play" option...more
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Create text-based adventure games and interactive fiction using Quest! No programming language required. You can also play games already designed by others. Choose the "play" option from the top of the web page to view and play games such as The Mansion or Shipwrecked. Play games online or download to your Windows computer. Design your own games online using your web browser or download software to your Windows PC to work offline. Create an account in Quest to begin creating activities. View the video tutorial for an overview of the activities and creation processes. Create rooms and objects or tasks for each room. Create more complex games by following complete instructions found in the web browser version of the game system creator. Add sound files and even videos to games in addition to tasks. An option allows players to choose their own endings to games. There is a documentation wiki and a forum to get help. This site may require some tinkering around to figure it out! But it is well worth the time. Note: since games available for Play are created by the general public, you will want to preview for appropriateness.

In the Classroom

Challenge students to create games when studying process writing of essays. Instead of writing a dry essay, create an object of entertainment with an interactive story. Use steps of the game to provide supporting evidence for the essay. Create simple text games to show the typical patterns of stories. Have a contest to see which group of students in your class can imagine the best game scenario. In science class, have student groups create games that follow the life of a plant or animal where players collect all the needed nutrients or conditions the plant/animal needs to survive. In civics/government class, have students create a game around getting elected, passing a bill, or ending Washington gridlock! Don't have time to have your students actually CREATE a game? Create your own "review" game for your students to use to prepare for the big test. This would be ideal if it is a unit that you teach yearly; you can reuse your game! Share some of the ready-made games on your interactive whiteboard or projector. Share this link with parents on your class website. Students may enjoy the challenge of creating a game during summer break.

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ClassTools - Russel Tarr

Grades
K to 12
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Classtools offers online game, quiz, and concept map generators to use in any classroom with any subject. Temlates make it easy. NO registration is necessary. Just start right in!...more
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Classtools offers online game, quiz, and concept map generators to use in any classroom with any subject. Temlates make it easy. NO registration is necessary. Just start right in! Make games public on their website or blog using the link provided upon completion. Templates include Fakebook, X ( still called Tweet) Generator, an SMS conversation (text message) simulator, QR Treasure Hunt, Fishbone, Random Name Generator, Burger Diagram (essay writing), Countdown Timer, and many more. Use the dropdown box to view the complete list of tools or search for a template. Follow the easy step-by-step directions provided. Some items are now considered as premium options which require payment; however, much of the site is free. Avoid the tools with the yellow "premium" banner on the top-right portion of the icon.
This site includes advertising.

In the Classroom

The possibilities abound in nearly any subject area. Be sure to check out all of the free templates to use. Use the many tools yourself or have your students create a Fakebook page or use the Z (still called Tweet) Generator to present information in any subject area. Create a Fakebook page about a famous historical person or government figure in social studies or science class. Share the Burger Diagram for writing essays. Use the Arcade Game Maker to create practice activities for students who need the extra help. Create a random word generator with vocabulary from a science or social studies unit to review before testing. Allow students to create Venn diagrams to be posted on the class website using information from current lessons. Use an online tool such as Interactive Two Circle Venn Diagram, reviewed here. Save this site in your Favorites on your teacher computer! Use the embed code or URL created when saving your project to include with other items such as maps, videos, and images within class presentations made using Sway, reviewed here or Adobe Creative Cloud Express for Education, reviewed here.

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Stencyl - Stencyl, LLC

Grades
6 to 12
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Stencyl allows you to design and build your own games without any knowledge of programming. Download the program and use their Photo Shop "like" toolset to create the game ...more
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Stencyl allows you to design and build your own games without any knowledge of programming. Download the program and use their Photo Shop "like" toolset to create the game of your dreams. Scroll down to the bottom menu to find Stencylpedia and get started by viewing videos, demos, and sample projects. Click Education from the top menu to find a Teacher Toolkit to get started. Scroll down the page to find Lessons such as Quick Start Guide and several other teaching guides. Stencyl also has a library for backgrounds and actors, or you can import graphics from your Mac or P.C. The click and drag capability empowers those with a creative game idea to see it come to reality without knowing any code. Share your game with Stencyl, or on your own site or blog. Stencyl also has tools for creating iOS (iPhone, iTouch, iPad) and Android games, but they are not free (rats!).
This site includes advertising.

In the Classroom

Create games for student review and/or practice, or use to assess knowledge before and after a unit. View example games for an idea of what you can create using this tool. One of the best learning tools for kids is to have them create their OWN games. Use your own teacher account so you do not need student emails at school. Ideally, students can create games for either learning or review for their fellow classmates. Assign a small group of students to create a game and then act as "host" to present their research information on a topic and keep the "audience" engaged. Learning support teachers might want to work together with a small group of students to create review games on a projector or interactive whiteboard. The process of creating the game provides another layer of review/practice before students play the game for more repetition.

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ClassDojo - Sam Chaudhary and Liam Don

Grades
K to 8
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Manage behavior and boost involvement in class quickly and easily. ClassDojo allows you to recognize desirable behaviors and accomplishments in real time. Use it on any Internet-connected...more
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Manage behavior and boost involvement in class quickly and easily. ClassDojo allows you to recognize desirable behaviors and accomplishments in real time. Use it on any Internet-connected device in your classroom. Be sure to check out the Resources from the top menu for helpful, timesaving items like a Back-to-School night resentation, a Parent Introduction letter, a Student Introduction video, and Student Account Facts. You can choose an avatar for each student. Student behavior records are automatically created, updated, and reports generated with just one click by you. You can even write comments to parents about why a student lost a point. Weekly summaries are automatically emailed to parents. Students can earn badges. On ClassDojo students can now have their own portfolio to share photos and videos of their successes. The wording on the ClassDojo site indicates that ClassDojo "will always stay free for teachers."

Please be aware that ClassDojo falls under the FERPA laws for "directory information" and "educational records." Any school getting funds from the Department of Education (public schools) is required to disclose to parents and get written consent to use ClassDojo with their child.

In the Classroom

Consider using this program to reward a group of the week. Award points for positive behaviors such as participation, helping others, creativity, hard work, or create your own categories. Using ClassDojo for group behaviors will give immediate feedback to students if projected on your whiteboard or your projector. Use this tool to help your unfocused students stay on task. Share this site with students on the first day of school as you go over class expectations and your behavior plan for your classroom. Use ClassDojo to offer both negative and positive feedback to parents and students.

Are you a regular education teacher with special education students mainstreamed into your classroom? Use Class Dojo to privately keep track of student behaviors and send a report to special education teachers or parents. This could be invaluable to a life skills, autistic support, gifted, or emotional support teacher who needs to track the behavior of each of the students as part of an IEP/GIEP. Alternative ed programs may find this tool very useful, as well, even up through high school.

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QR Treasure Hunt Generator - Classtools.net

Grades
4 to 12
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Interested in using QR codes in an engaging way? Try this Treasure Hunt Generator that uses QR codes. It's simple. Enter your questions and answers. Then click Create the QR ...more
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Interested in using QR codes in an engaging way? Try this Treasure Hunt Generator that uses QR codes. It's simple. Enter your questions and answers. Then click Create the QR Challenge. These are generated as text files which can be printed and posted wherever you want. Students use a QR reader (such as on iTouches, iPads, or phones) to scan and open the question and directions. Students then continue on by finding and answering the questions.

Note: QR code readers exist for every type of phone and are easily found on the Internet. For computers, add-ons exist for Firefox and Chrome as well as a desktop application from Adobe.

In the Classroom

Use to make any class content into a treasure hunt for knowledge. Keep students engaged by creating learning centers that have a question requiring an answer and perhaps another activity at the center before going on to the next. Have students learn and answer questions about mystery objects, art prints, or books/authors with accompanying QR codes. Identify trees by creating a QR code with a question about the tree and perhaps another link taking them to specific information. Create a scavenger hunt around the school asking questions about activities in the school or certain student projects found in showcases. (The first QR code could be printed in the school newsletter.) Create a treasure hunt with books in the library to test library search skills or to find a specific book and answer questions from the index, table of contents, etc. Use QR codes on objects in Geometry to ask questions about the shapes or solve a problem based on a physical object. Any subject area and content could find a use for this Treasure Hunt Generator. Challenge students to create their own QR treasure hunts as a way to "present" research projects. Use in social studies for the entire class to create a QR code hunt around your community to bring local history to life for all residents.

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Socrative - Socrative.com

Grades
4 to 12
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Socrative is a smart student response system -- the answer to not having expensive "educational clickers" in your classroom. Socrative works on tablets, smartphones, iPod Touch, laptops,...more
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Socrative is a smart student response system -- the answer to not having expensive "educational clickers" in your classroom. Socrative works on tablets, smartphones, iPod Touch, laptops, and others. There is an introductory video demonstrating teacher and student logins and how your class will interact in real-time. You can create your own multiple choice, true/false, and short answer questions. You may also choose to use one of their ready-made activities as exit tickets, thoughtful questions, or games. See your students' responses in an Excel file or view online as a Google spreadsheet. Multiple choice questions are automatically corrected.

In the Classroom

If you've ever wanted greater student engagement, increased student interest, and heightened discussion and interactivity in your classroom, Socrative is the answer. Students can give their input and express their views anonymously, if you wish.

In any curriculum area, ask open-ended questions and display student responses with your projector or interactive whiteboard. Alternatively, students could respond on a tool like Padlet, reviewed here, and also vote on the options.

Use this tool easily in your Bring Your Own Device (BYOD) classroom since all students will be able to access it for free, no matter what device they have.

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