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Busy Teacher - busyteacher.org
Grades
2 to 12This site includes advertising.
In the Classroom
This site offers multiple levels and themes, so it is easy to differentiate for ability levels and interests within your class. Peruse the many printable pages available and determine which are useful for your students. Provide this URL on your class website for students to access (for practice) at home.You must be registered and logged in to add items to your favorites.
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Breaking News Generator - Russell Tarr
Grades
4 to 12In the Classroom
Assess students prior knowledge by creating a Breaking News piece to introduce a new unit. Replace paper and pencil and ask students to fill in an interactive KWL chart from Holt, reviewed here, or discuss in small groups what they know about the topic. Transform student learning by using their "Breaking News" in presentation slides by downloading the image from your computer. Then upload the image to a slide presentation creator such as Slides, reviewed here. Suggest to students that they do the same for their presentations. Use as a timeline of events for lab experiment, a novel study, historical event, and more. You might want to think about using this tool as a storyboard for digital storytelling as this tool could work well for storyboarding.Add your comments below (available only to members) | Become a Member
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The Legacy Project - Susan V. Bosak
Grades
3 to 12In the Classroom
The Legacy Project's free online activities for all ages include creative crafts, art projects, games, self-assessments, reproducible pages, and even lesson ideas with curriculum connections for teachers. There are also free guides, tips, and feature articles. Resources can be used individually or grouped to create a themed set that run the gammit from literacy to family, history, or science. There are even free online certificates you can download!Challenge your students to think about questions like: What are your goals and what would you like to be, do, and learn? How can you achieve your goals? What can you learn about your own hopes and dreams and those of others? How can you think globally and act locally? How can we better understand other people and cultures that live in our communities or a whole continent away from us? The Legacy Project combines practical, classroom-tested ideas and research-based insights with a little fun and inspiration to inform and inspire all ages - children, teens, and adults. Using resources like the Dream book, students explore the world around them and their role in it - past, present, and future.
The Legacy Project's annual Listen to a Life Essay Contest brings generations in family and community closer and promotes the importance and uniqueness of inter-generational relationships. Students between the ages of 8-18 years interview a grandparent or "grand-friend" about their life and write an essay. This also opens the door for so many creative projects such as photo essays, (using their own digital images or finding ones that are legally permitted to be reproduced). Have students create an annotated image including text boxes and related links using a tool such as Thinglink, reviewed here.
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Free Typing Games - FreeTypingGame.Net, LLC
Grades
2 to 12In the Classroom
Your students will thoroughly enjoy practicing their keyboarding using some of these fun-filled space themed activities. Want to know how your students are doing with typing? Then give them one of the typing tests. You can choose the passage and the length of time they have to complete it. If you want a record of their results, have them take the certificate test. When students have finished have them use the typing lesson section to practice letters that need more work. In addition, place on classroom computers and have students use after they finish classwork or use as a center for small groups of students. Share this link on your class website for students to practice their typing skills both in and out of the classroom.Add your comments below (available only to members) | Become a Member
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Twitter Chat: ESL Teaching Tools and Tips - TeachersFirst
Grades
K to 12In the Classroom
Explore the tools shared in this archived chat. Share this tool with your colleagues who work with ESL students in their classrooms.Add your comments below (available only to members) | Become a Member
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Badge List - Knowledgestreem
Grades
K to 12In the Classroom
Badges are the "stickers' of today and much more. Use Badge List to keep track of student progress with large assignments, rewarding badges for each completed step. Present awards using badges such as Student of the Month, Math Hero, Perfect Attendance, and more. Share this site the first week of school as you set up your classroom expectations. Autistic support and behavior support teachers will find this tool useful and easy to use for reinforcement and tracking. Gamify your class using badges as reward levels. Challenge students to progress through different achievement levels by providing badges along the way. Share student login information with parents so they can track progress and accomplishments at home. (Be sure to keep the login information yourself, just in case students misplace their login). Keep track of mastery of various topics or skills, much like a sticker chart! Students can embed their class badges in other sites, such as personal blogs, using the embed code.Edge Features:
Parent permission advised before posting student work created using this tool
Includes Interaction w general public/ public galleries with unmoderated content
Requires registration/log-in (WITH email)
Premium version (not free) includes additional features or storage
Products can be embedded
Includes teacher tools for registering and/or monitoring students
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Learn English with Jokes and Riddles - Jacob Richman
Grades
K to 12In the Classroom
Jokes and riddles make excellent language exercises, and kids love them. Once the students have guessed the answer, use the sentences for grammar practice by identifying parts of speech, subject and predicate, and even diagramming. Younger students and ENL/ESL students can learn new vocabulary words, too. The twist and/or play on words will surely attract your gifted students. Once you have gone through several of these, encourage students to create their own and share with the class.Add your comments below (available only to members) | Become a Member
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Comic Strips Templates - Canva
Grades
K to 12In the Classroom
Engage students by using the templates to display the day's vocabulary word, the math puzzle of the week, a concept your students are learning in social studies or science as an example. Have students create comic strips for dialog-writing lessons, summarizing, predicting, and retelling stories. Use comic strips for literature responses. For pre-reading students, create a comic of pictures and tell the story based on the pictures/scenes. It's a good idea to require students to create a rough draft of their comic using Printable Comic Strip Templates, reviewed here. Make a class book of the comics created throughout the year. That book is likely to become a class favorite! Use comics to show sequencing of events. When studying characterization, create a dialog to show (not tell) about a character. World language and ENL/ESL teachers can assign students to create dialog strips as an alternate to a traditional assessment. Have students share all of their comics on your interactive whiteboard or projector.Add your comments below (available only to members) | Become a Member
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Game-Based Learning Resources - TeachersFirst
Grades
K to 12In the Classroom
Share these tools on your class website or blog for students to use both in and out of the classroom. Use these tools to differentiate and reach all students at the various levels. Challenge your students to create their own games for review of content or acceleration options.Add your comments below (available only to members) | Become a Member
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Tales From Around the World - Yale University
Grades
6 to 8Add your comments below (available only to members) | Become a Member
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ThemeSpark - David Hunter
Grades
K to 12In the Classroom
Use ThemeSpark for all of your lesson planning. Copy and paste current lesson plans to Theme Spark to match to standards. Collaborate with peers to create and develop standards-based lessons for your entire curriculum. This is perfect for when you need to have a sub, and for those teachers who must have a week of lesson plans on their desk for an administrator.Add your comments below (available only to members) | Become a Member
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Just Flip A Coin - My Tech Tailor
Grades
K to 12In the Classroom
Although this site is extremely simple, you will find many classroom uses. Be sure to bookmark it for later use. Use Just Flip A Coin on your interactive whiteboard (or projector) to choose leaders of teams, decide between options for classroom games or activities, or decide between two book choices. Have students use an actual coin to flip and compare results with Just Flip A Coin for a math probability lesson.Add your comments below (available only to members) | Become a Member
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Thunks - Get Thunking - Ian Gilbert
Grades
4 to 12This site includes advertising.
In the Classroom
Display a Thunk on your interactive whiteboard (or projector) as a discussion/debate starter. Have students choose a response and defend their answer. Allow students to discuss their answer throughout the week and survey responses again. Have students create their own Thunks to be discussed in class. Create a bulletin board and allow students to post comments and reactions to the question posed. Use a Thunk as a journal writing prompt. Make this page available for students who are "stuck" thinking of something to write about.Add your comments below (available only to members) | Become a Member
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Stencyl - Stencyl, LLC
Grades
6 to 12This site includes advertising.
In the Classroom
Create games for student review and/or practice, or use to assess knowledge before and after a unit. View example games for an idea of what you can create using this tool. One of the best learning tools for kids is to have them create their OWN games. Use your own teacher account so you do not need student emails at school. Ideally, students can create games for either learning or review for their fellow classmates. Assign a small group of students to create a game and then act as "host" to present their research information on a topic and keep the "audience" engaged. Learning support teachers might want to work together with a small group of students to create review games on a projector or interactive whiteboard. The process of creating the game provides another layer of review/practice before students play the game for more repetition.Edge Features:
Parent permission advised before posting student work created using this tool
Includes Interaction w general public/ public galleries with unmoderated content
Includes social features, such as "friends," comments, ratings by others
Requires registration/log-in (WITH email)
Premium version (not free) includes additional features or storage
Requires download/installation of software
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Reader's guides - Random House
Grades
1 to 12Add your comments below (available only to members) | Become a Member
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The Guide to Pinterest for Educators - USC Rossier/Leah Anne Levy
Grades
K to 12In the Classroom
Use this resource to understand how to use Pinterest for your personal and professional use and also for student collaboration. Share ideas with other staff members to collaborate on shared interests. Discuss one section a month with your professional learning network (PLN) and reflect together how to make the most of Pinterest in your educational setting.Add your comments below (available only to members) | Become a Member
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Whimsical Mind Maps - Whimsical
Grades
4 to 12In the Classroom
Assign students to "map" out a chapter or story. Assign groups to create study guides using this tool. Use this tool for literature activities, research projects, social studies, or science topics. Use this to create family trees or food pyramids in family and consumer science. Have students collaborate (online) to create group mind maps or review charts before tests on a given subject. Have students organize any concepts you study. They can color-code concepts to show what they understand, wonder, and question. Have students map out a story, plotline, or plan for the future. Students can also map out a step-by-step process (such as a life cycle or how to solve an equation). Use the wireframe option to create interesting images mimicking screen displays found on computers, phones, and mobile devices. Enhance and extend student learning by asking students to include their "map" as part of a final presentation created using a multimedia presentation tool like Wakelet, reviewed here, or as part of a digital book created using Book Creator, reviewed here.Add your comments below (available only to members) | Become a Member
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QR Treasure Hunt Generator - Classtools.net
Grades
4 to 12Note: QR code readers exist for every type of phone and are easily found on the Internet. For computers, add-ons exist for Firefox and Chrome as well as a desktop application from Adobe.
In the Classroom
Use to make any class content into a treasure hunt for knowledge. Keep students engaged by creating learning centers that have a question requiring an answer and perhaps another activity at the center before going on to the next. Have students learn and answer questions about mystery objects, art prints, or books/authors with accompanying QR codes. Identify trees by creating a QR code with a question about the tree and perhaps another link taking them to specific information. Create a scavenger hunt around the school asking questions about activities in the school or certain student projects found in showcases. (The first QR code could be printed in the school newsletter.) Create a treasure hunt with books in the library to test library search skills or to find a specific book and answer questions from the index, table of contents, etc. Use QR codes on objects in Geometry to ask questions about the shapes or solve a problem based on a physical object. Any subject area and content could find a use for this Treasure Hunt Generator. Challenge students to create their own QR treasure hunts as a way to "present" research projects. Use in social studies for the entire class to create a QR code hunt around your community to bring local history to life for all residents.Add your comments below (available only to members) | Become a Member
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Study English - Australia Network
Grades
4 to 12In the Classroom
Use this site with ESL/ELL learners as designed. Share the lessons on your interactive whiteboard or projector. If individual computers are available, have students view the lessons independently (with headsets) and create multimedia projects to demonstrate what they have learned. Have students create an interactive online poster using Genial.ly, reviewed here. Better yet, if students get used to the video and exercise formats, have them produce similar videos teaching a few lessons about their home cultures! Share the videos using a tool such as SchoolTube, reviewed here.Special ed teachers and those seeking combination video/text lessons to use to teach listening/reading comprehension may find these lessons valuable, as well.
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The Fun Theory - Volkswagen & Goodvertising
Grades
K to 12This site includes advertising.
In the Classroom
Are you looking to make learning fun? The Fun Theory collection of videos is a great collection of experiments to teach your class the Scientific Method. Use the videos to identify each step of the process. Share the videos on your interactive whiteboard or projector. Challenge your students to brainstorm their own Fun Theory ideas for school, home, or your community. In art or music class, brainstorm ways that you can use FUN methods to learn techniques. Use bubbl.us, reviewed here to organize your ideas. Host your own Fun Theory competition, and invite community and school board members to vote on their favorite experiment. Spice up your traditional science fair project with a fun and engaging fun theory experiment. Use Animoto, reviewed here or another presentation tool to show your Fun Theory experiment and results. Challenge your colleagues to create their own Fun Theory experiment to better the school environment for your students or staff. For Earth Day, make it a class project to design a Fun Theory way to change human behavior to promote greener practices. Explore these ideas in a psychology class about motivation or as part of a study skills unit so students find ways to motivate themselves for better work habits!Add your comments below (available only to members) | Become a Member
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