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Learning Apps - Learning Apps
Grades
3 to 12In the Classroom
Take advantage of the free resources provided by Learning Apps to create activities for students to practice content in various formats. For example, make apps for students to complete timelines for books, historical events, or the steps in conducting a science experiment. Use the cloze learning activity to reinforce new vocabulary in a language arts class or scientific terms. Extend learning by asking students to create apps to share with their peers as part of your review activities at the end of any teaching unit. Consider using a screen recording tool such as Free Screen Recorder Online, reviewed here, to share tutorials on how to create the different types of apps and have them available for students to use.You must be registered and logged in to add items to your favorites.
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National Geographic and the Common Core - National Geographic
Grades
K to 12This site includes advertising.
In the Classroom
Use this National Geographic site to find high quality, high interest, non-fiction reading material for your students. Ask students to visit sites found through your search. Challenge students to share what they learned by creating multimedia presentations using one of many TeachersFirst Edge tools reviewed here. Use this site as an anticipatory set to introduce a unit or lesson on a projector or interactive whiteboard.Add your comments below (available only to members) | Become a Member
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Book TV - National Cable Satellite Corporation & C-SPAN
Grades
6 to 12This site includes advertising.
In the Classroom
Use the online resources from this website to accompany your nonfiction literature. This collection is particularly useful when reading about historical figures. Make books and authors come alive for your students by accessing and projecting videos on your interactive whiteboard and sharing "Book Notes," biographies, and more. Lure students into independent reading by allowing them to explore the videos and find a book they might enjoy reading. After viewing a program or reading a book, have students share their opinions in a multimedia presentation using one of the many TeachersFirst Edge tools reviewed here. Some tool suggestions are (click on the tool name to access the review): Adobe Creative Cloud Express for Education, Vevox, Animatron, Renderforest, and Canva Inforgraphic Maker.Add your comments below (available only to members) | Become a Member
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Blended Learning Implementation Guide - John Bailey, Scott Ellis, Carri Schneider, & Tom Vander Ark
Grades
K to 12In the Classroom
Print and share this guide as an excellent resource when implementing blended learning in your classroom or school. Be sure to save a link to the online version to access the videos linked within the guide. Use the guide as part of your professional development sessions. Discuss and work with different portions of the guide throughout the year as you learn about blended learning. Consider using this guide as a book study with your peers for one year, then implementing blended learning the following year.Add your comments below (available only to members) | Become a Member
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SMS Generator - Class Tools
Grades
4 to 12In the Classroom
Engage students with what they know, text messaging! Inform students you will be creating a text conversation between two historical figures, fictional characters, scientists - anything from something the class is reading. On the whiteboard or with a projector display the SMS Generator. Show students how to use it by having them create the conversation. The text is not limited, but keep it reasonable. Besides using SMS Generator for presentations, it could be used to teach or refine social skills, practice writing in a new language, or explaining a math or science concept to a peer.Add your comments below (available only to members) | Become a Member
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Random Word Generator - Dillfrog.com
Grades
6 to 12In the Classroom
Display the generator on your interactive whiteboard (or projector) and challenge students to use as many words as possible in their daily writing. Use words from the site for vocabulary of the day practice. Challenge students to define as many words as possible from the word generator. Set a timer and have students use as many words from the generator as they can in the time allowed. Build creative fluency and flexibility as students dream up new story scenarios to use the new vocabulary.Add your comments below (available only to members) | Become a Member
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Quest - Alex Warren
Grades
5 to 12In the Classroom
Challenge students to create games when studying process writing of essays. Instead of writing a dry essay, create an object of entertainment with an interactive story. Use steps of the game to provide supporting evidence for the essay. Create simple text games to show the typical patterns of stories. Have a contest to see which group of students in your class can imagine the best game scenario. In science class, have student groups create games that follow the life of a plant or animal where players collect all the needed nutrients or conditions the plant/animal needs to survive. In civics/government class, have students create a game around getting elected, passing a bill, or ending Washington gridlock! Don't have time to have your students actually CREATE a game? Create your own "review" game for your students to use to prepare for the big test. This would be ideal if it is a unit that you teach yearly; you can reuse your game! Share some of the ready-made games on your interactive whiteboard or projector. Share this link with parents on your class website. Students may enjoy the challenge of creating a game during summer break.Add your comments below (available only to members) | Become a Member
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Small QR - smallqr.com
Grades
6 to 12In the Classroom
Create a QR code for your class site or blog and include it on handouts for Back to School night. Create a QR code scavenger hunt for students, making a webquest more engaging. Add QR codes to documents for students to check their answers to questions. Expand knowledge of a topic by adding a QR code to a site that expands upon what is in the textbook. Create a data chart accessible via a QR code. Students access the data and manipulate the information. Have students create a book trailer or review and affix a QR code to the outside of the book. Students may be more apt to read a book that has been reviewed by another student. Make a display completely interactive with a QR code that describes the assignment, the process, the research, student's reactions and more! Add extra help information to any assignment that asks students to solve problems. Create an online help tutorial accessible via a QR code, and place the code beside a similar problem. Link directly to a Google Map. Place QR code contact information for you and your school on contact cards to give to parents. Attach QR codes to physical objects around the room to provide information about the object. Place the links in a newsletter using QR codes instead of a series of words that need to be typed.Add your comments below (available only to members) | Become a Member
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Twitter Chat: Virtual Field Trips: Take Your Students on an Adventure - TeachersFirst
Grades
K to 12In the Classroom
Find resources and information about how to use technology to use virtual field trips to take your students on an adventure. Share this chat with your colleagues looking for resources related to virtual field trips.Add your comments below (available only to members) | Become a Member
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QR Droid Zapper - Droidla LTD
Grades
5 to 12In the Classroom
Create a QR code that directs to your class website or blog. Include it on handouts for Back to School night. Create a QR code scavenger hunt for students or make a webquest more engaging. Add QR codes to documents for students to check their answers. Further develop knowledge of a topic by adding a QR code to a site that expands upon what is in the textbook. Create a data chart accessible via a QR code. Students can access the data and manipulate the information. Have students create a book trailer or review and affix a QR code to the outside of the book. Students may be more apt to read a book that has been reviewed by another student. Make a display completely interactive with a QR code that describes the assignment, the process, the research, students' reactions and more! Add extra help information to any assignment that asks students to solve problems. Create an online help tutorial accessible via a QR code, and place the code beside a similar problem. Link directly to a Google Map. Place QR code contact information for you and your school on contact cards to give to parents. Attach QR codes to physical objects around the room to provide information about the object. Instead of copying/pasting links in a newsletter, put them into QR codes for easier access by readers. Post QR codes to resource sites and new articles on your BYOD classroom bulletin boards for students to access information on their tablets or smartphones. As a time saver, post a QR code to the class wiki or web page.Add your comments below (available only to members) | Become a Member
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National Robotics Week - iRobot Corporation
Grades
3 to 12In the Classroom
Start a discussion about what students know about robots. Introduce them to the National Robotics Week celebration and get them involved in one of the events or the Instructables contest. Not sure where to start? Check out the resources on this page. Replace paper and pencil and ask small teams of students use Mindmeister, reviewed here, and create a mind map for the steps they have to take to build a robot. Modify technology use and challenge students create a comic strip about building a robot or something the robot will do using Make Beliefs Comix, reviewed here.Add your comments below (available only to members) | Become a Member
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ShowMe - The Online Learning Community - San Kim and Karen Bdoyan
Grades
K to 12In the Classroom
Extend your blended learning classroom by sharing the ShowMe site (or individual videos) with your students to access at home for homework help using the Facebook, X, (was Twitter), email, or embed link on each video. List the ShowMe link on your class website. View tutorials on your interactive whiteboard (or projector) as a whole class. Encourage students to share links to specific videos they find helpful on a "Video Reviews" page of your class wiki. For a very real challenge, have students create their own simple review videos using the ShowMe app on iPads (if available) then embed them on your class wiki for a year-to-year student-made study guide! For examples of sophisticated topics simplified in whiteboard stick figure videos, see Common Craft, reviewed here.Add your comments below (available only to members) | Become a Member
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The Stock Market Game - Securities Industry and Financial Markets Assoc Foundation
Grades
4 to 12In the Classroom
Participants who register as "Teachers with Classes" receive extensive teacher support, including a searchable library of standards, curriculum materials, and assessments. While providing real-world practice, SMG engages students in the core academic subjects, such as math, English, and economics. Lesson plans include Teacher Background and materials to implement the lesson with students. Find more information by perusing additional publications, links, and other resources. Contact a local SMG Coordinator for additional assistance. Use the game in individual classes, school-wide, in after school clubs, or with home-schoolers. Encourage families to play at home together or collaborate with others. Additional benefits include higher math and financial literacy scores on tests by students who play SMG. Also, teachers report that the program even taught them about financial planning, research, and investing wisely. Because this is ongoing activity, enhance learning with the use of technology throughout. Have students share financial resource sites using a bookmarking tool like Papaly, reviewed here. In addition to curating and sharing bookmarks, Papaly allows you the opportunity to add notes and comments to sites shared. Have students use a video creation tool like Powtoon, reviewed here, to make explainer videos of financial concepts. Ask groups of students to produce and share podcasts (perhaps weekly or bi-weekly) to discuss their learning and progress within the Stock Market Game. Buzzsprout, reviewed here, is a free tool for creating and sharing podcasts.Add your comments below (available only to members) | Become a Member
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WordsTool - Wordstool
Grades
4 to 12In the Classroom
Share Wordstool with students and ask them to create an account for use with any new vocabulary. Use during science lessons to build knowledge of new terms, during social studies activities to enhance understanding of words such as sovereignty by including examples and images, or reading novels such as those written by Shakespeare that may consist of unfamiliar language. At the end of your teaching unit, ask students to share their learning using tools found at Adobe Creative Cloud Express for Education, reviewed here, and include their new vocabulary terms. For example, have students create an infographic sharing science vocabulary or retell events in history by creating a short video that includes highlighted vocabulary.Add your comments below (available only to members) | Become a Member
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Tammy Worcester's Tech Tip of the Week - Tammy Worcester
Grades
K to 12This site includes advertising.
In the Classroom
Trying to think of new ways to use technology with your students (in all grades?). Want to learn just one small tip each week? The weekly tips are a great ice-breaker to using technology and new teaching ideas in your classroom. Try that one tip that is suggested and explore more as you feel comfortable.Add your comments below (available only to members) | Become a Member
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Wellcome Collection - Images - Wellcome Images
Grades
K to 12In the Classroom
History, science, and art teachers can explore the galleries dedicated to those subjects to include pictures in newsletters, blogs, and class websites. Share the site with students on an interactive whiteboard or projector when they need images for projects. Find images from locations you are studying in world cultures or geography class. Find images to use in student online projects such as Bookemon (to create online books), or Phrase.it, reviewed here (an image editor to add speech bubbles to your image). Art teachers can find images for students to use as references or in photomontages (with credit). Use images for writing prompts or even to create descriptive sentences. Have one student describe the image as the other sketches the image. Now compare the described image to the real image. Keep this site as a reference link on your class web page for any time students are creating wikis, blogs, or electronic projects where they need images.Add your comments below (available only to members) | Become a Member
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Linguee - Gereon Frahling
Grades
3 to 12This site includes advertising.
In the Classroom
Use this in world language classes to show how key words and phrases appear in the target language. This is a useful tool, as well, to check for plagiarism of papers written in German, Spanish, French, and Portuguese. ESL/ELL students can benefit from backing away from their reliance on translation by seeing new words or short phrases in context.Add your comments below (available only to members) | Become a Member
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Word Talk - CALL Scotland
Grades
K to 12In the Classroom
Include Word Talk as your classroom helper for FREE! Offer assisted learning for struggling readers or writers to provide success. Provide study guides or notes in an MP3 file to include on your website. Offer as a way to encourage independence and confidence in all learners. Incorporate into writer's workshop to help with editing and proofreading. Help your ESL/ELL and special needs students find more success. This helps you achieve the technology goal of assisted learning in IEP students. Offer all directions with the text to speech option.Add your comments below (available only to members) | Become a Member
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Watchkin - Alan Cheney
Grades
K to 12In the Classroom
How often do you find great clips and video shorts from YouTube and you cannot show them or are afraid to show them even if you can get them through the school filter? Try using this to show clips or long videos to your class via an interactive whiteboard or projector.Add your comments below (available only to members) | Become a Member
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Homeroom - Cluster Labs, Inc.
Grades
K to 12In the Classroom
Invite parents and students as you create albums of specific events such as field trips, service projects, hands-on activities, field experiences, class speakers, and more. Anywhere photos can be used to showcase achievement, this service would be a great resource. Use for any project, class explanation of concepts, experiments, or demonstrations. Resource teachers, speech teachers, or world language teachers can collect images into "albums" for students to practice/develop speech and vocabulary. In science class when having students do insect collections, instead of having them collect the actual specimens, have them take pictures using their phones or digital cameras. Have the students upload to the album at home, and then they can create a multimedia project with the pictures and statistics of the specimen. Students can snap a picture anywhere, with any device, and upload to the web to use in class or cooperative groups. This tool would be great for clubs and performance groups as well! Do you send a newsletter home to parents? Try creating a heading made from a collage of your latest class activity. Use a program such as Mosaic Maker, reviewed here, to create a collage. Though the content is private, monitor student photos and comments as nothing would be prohibited by Homeroom. You will be notified of all new content.Add your comments below (available only to members) | Become a Member
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