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Creator Basics - YouTube

Grades
8 to 12
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Creator Basics offers a series of online video courses designed to maximize YouTube success. Although this isn't the goal of every video creator, the courses provide many valuable lessons...more
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Creator Basics offers a series of online video courses designed to maximize YouTube success. Although this isn't the goal of every video creator, the courses provide many valuable lessons in video production and creating engaging content. If your district blocks YouTube, the videos may not be viewable.

In the Classroom

View videos with a projector or on an interactive whiteboard before assigning multimedia projects. Include a link to the videos on your class web page for students to view at home. Set up a video chat time for one of these YouTube videos using a tool such as Watch2Gether, reviewed here, to discuss the video lesson. Be sure to share with your school's journalism teacher for use with writing and video projects.
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Credit 101 - Federal Trade Commission

Grades
8 to 12
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This site explores the ramifications of using credit cards by showing how much they cost users. Students do calculations to figure out the amount of money they would lose by ...more
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This site explores the ramifications of using credit cards by showing how much they cost users. Students do calculations to figure out the amount of money they would lose by charging. With many young students holding credit cards today, it's never too early to start educating them about the power of plastic! Other topics covered include scams, losing a purse or wallet, identity theft, and credit fraud. A helpful glossary explains the often confusing vocabulary found on credit card statements and user agreements. Some of the activities at this website are Java enabled. You can get it from the TeachersFirst Toolbox page..

In the Classroom

Use this as part of a unit on managing finances or applied math, or when studying computer hacking and identity theft. Have students work with a partner to create a computer spreadsheet, including formulas, to compare the total price of certain purchases using credit and cash, including various interest rates, for specific items they select out of the newspaper or online ads.
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Credit Report 101 - YourWealthPuzzle.com

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6 to 12
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What is a credit score? Why is it important? How do you build a credit score? Find answers to these and more with this puzzle/infographic. Follow through the puzzle to ...more
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What is a credit score? Why is it important? How do you build a credit score? Find answers to these and more with this puzzle/infographic. Follow through the puzzle to find out what information is used in a credit score and the best way to build your credit.

In the Classroom

Embed the puzzle/infographic in a wiki using the embed code found above the puzzle. Students can research the basic aspects of the credit score and add more information to help others. Create discussions about the aspects of credit building. Discuss the best ways to rebuild a credit score as well. Generate a list of personality traits or activities that a person would have or do if they were a person with a poor credit score or one with a better credit score. Have students create a public service announcement (video) or poster to help fellow teens get off on the right foor with their credit.

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Critical Thinking Puzzles - Eldhose Baby

Grades
8 to 12
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Explore this large collection of problem solving puzzles and activities, posted blog-style. Although the site is rather simple, there is much here to challenge your mind! Some puzzles...more
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Explore this large collection of problem solving puzzles and activities, posted blog-style. Although the site is rather simple, there is much here to challenge your mind! Some puzzles are geared towards mathematics skills while others involve the English language or even logic. This site only contains the problems. No hints or correct answers are included. You may post your thoughts and view comments of others; all comments are moderated. You must sign up using email to leave comments. Find previous puzzles in the Blog Archives. Please note that though comments are moderated, some may still may not be appropriate for your age group. So please preview before you share with students.
This site includes advertising.

In the Classroom

Bookmark and use Critical Thinking Puzzles in your classroom throughout the year for problem solving and logic activities. Have students or groups collect ideas and findings using Padlet, reviewed here. The Padlet application creates free online bulletin boards. If your students (or you) have trouble figuring out a solution, post the problem on your classroom bulletin board and revisit throughout the year. View the comments privately, to see if you can give your students "a clue." Why not post a "question of the week" on your class website, using a link to this page! Challenge your gifted students to create their own critical thinking puzzles to share with the class. Create an online book of puzzles using a tool such as Bookemon, reviewed here. (Have them include the solutions in the back of the online book.)

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Critical Thinking Resources - TeachersFirst

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K to 12
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Nurture critical thinking skills in your classroom using the resources shared in this collection. Critical thinking is a process that includes the ability to interpret, analyze, and...more
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Nurture critical thinking skills in your classroom using the resources shared in this collection. Critical thinking is a process that includes the ability to interpret, analyze, and evaluate information. Thinking critically requires students to infer and solve problems with an open mind. Students use critical thinking skills to observe, experience, communicate and reflect while reading and learning content. As contentious public events spill over into the classroom, teachers need to help students learn how to process perspectives that differ from their own. Use this collection as you are planning your lessons and activities.

In the Classroom

Help your students to practice critical thinking skills using these engaging resources. Share these resources with your colleagues and school parents by emailing the page or sharing the link from your school web page and in your school newsletter.

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Cropp.me - imagga

Grades
4 to 12
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Crop and resize your images using this online tool. Upload your images and select the desired size. There are several predefined sizes to choose from: an avatar image, gallery thumbnail,...more
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Crop and resize your images using this online tool. Upload your images and select the desired size. There are several predefined sizes to choose from: an avatar image, gallery thumbnail, Facebook timeline cover image, or you can select a custom size (width and height) for your particular purpose. Crop up to 5 images simultaneously. The site detects the most interesting part of each image to use when cropping. Adjust the placement as needed. When finished, select images to keep and download to your computer.

In the Classroom

Quickly and easily crop pictures and images to any desired size for use in projects and presentations. Share with students to use with projects and presentations for making images uniform in size.
 

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Cross-Curricular Math - KQED and WBGH

Grades
9 to 12
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These two thought-provoking lesson plans challenge high school students to analyze relevant issues related to population growth and the depletion of oil reserves. Using math skills,...more
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These two thought-provoking lesson plans challenge high school students to analyze relevant issues related to population growth and the depletion of oil reserves. Using math skills, students must calculate when oil reserves in various countries will run out, project the percentage of increase in world and U.S. oil demand between now and the year 2020, graph and analyze population data over a period of years for a city in Brazil, and participate in related discussion questions. Links to national standards are provided.

In the Classroom

Take advantage of the free and interactive lesson plans hosted on this site! This is a great way to incorporate various subjects in a history or government class to connect various principles and make it more interesting at the same time.

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Crossword Clues - CrosswordClues.com

Grades
6 to 12
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Crossword Clues is a helpful tool for solving crossword puzzles and much more. Use the Crossword Solver feature to enter the clue and number of letters to receive suggestions for ...more
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Crossword Clues is a helpful tool for solving crossword puzzles and much more. Use the Crossword Solver feature to enter the clue and number of letters to receive suggestions for puzzle answers. Play Crossword Boss to challenge your ability to answer crossword questions quickly or use the Anagram Solver to unscramble letters to find matching words and phrases.

In the Classroom

Save this site to encourage students to test their skills on higher-level puzzles, using only as a last resort to find answers. Use the recent clues list for you or your students to create puzzles using the crossword generator from Class Tools, reviewed here. Have students develop puzzles to review vocabulary terms, important information from novels, or test their knowledge of historical figures. Include their puzzles on your website for students to access from home.

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Crowd Buzzer - Crowd Buzzer

Grades
K to 12
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Crowd Buzzer is a virtual game buzzer that lets players buzz in from any digital device and lets others see who buzzed in first and the order of other players. ...more
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Crowd Buzzer is a virtual game buzzer that lets players buzz in from any digital device and lets others see who buzzed in first and the order of other players. No more wondering who hit that buzzer first! Begin by giving your game a name, then look for the game code in the upper left portion of the page. Next, provide players a link to the Crowd Buzzer site, located here, and ask them to enter the game code. In addition to the game code, players add their name and the optional team name if desired before joining. Next, turn the buzzer on and off from the hosting site; for example, turn off buzzers while reading a question, and turn them on when ready for responses. Finally, players click the buzz button on their screens, and the host receives a list of names in the order they buzz in. Crowd Buzzer allows up to 100 players per game.

In the Classroom

Crowd Buzzer is perfect for many in-person and virtual activities. For example, use Crowd Buzzer to engage students at the start of a lesson to review previous concepts or as an exit ticket activity at the end of class. Enhance learning by including students as the host of activities, ask groups to share information with their peers, and host a Crowd Buzzer game to have other students provide answers to questions they create. Extend learning by asking students to become the teacher and share a project-based learning activity using Crowd Buzzer as a virtual learning activity that includes students and adults. An example would be a student project to understand food waste in the cafeteria. Students share a slide presentation created with Google Slides, reviewed here, or prepare a Wakelet collection, reviewed here, with information found in their research, and then provide an interactive presentation that includes opportunities for administrators and students to buzz in to respond to questions based on statistics learned as part of the students' research presentation.

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CrowdGrader - CrowdGrader.org

Grades
7 to 12
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CrowdGrader is a site for submitting and collaboratively grading homework assignments. Log in through any Google Account to view, manage, and create student accounts and assignments....more
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CrowdGrader is a site for submitting and collaboratively grading homework assignments. Log in through any Google Account to view, manage, and create student accounts and assignments. Create guidelines for homework such as individual or group work, submissions, and review deadlines. You can submit homework via attachments or using Google documents. View the review duties for other student assignments in an anonymous fashion assigning a grade and rank based on other submissions reviewed. After completion of all peer reviews, teachers receive all reviews for final grading. Export results in various spreadsheet formats. Once the review phase closes, students receive feedback on their assignments with final grades and class rank.

In the Classroom

Use CrowdGrader for short, written homework. Use with problem solving assignments as a tool for students to view how other students have tackled the same assignment and as a resource for learning rubrics. Be sure to demonstrate how to use Crowd Grader using your interactive whiteboard or projector and to talk about proper netiquette in peer grading. All students need a Google account to use Crowd Grader. This site would be an excellent resource for collaborating with other classrooms. Incorporate the site as an extension activity after Skyping with another classroom. Note: be sure to check your school's policy about peer grading. Some schools do not allow this.

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Crunchzilla - Crunchzilla

Grades
3 to 12
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Learn basic computer coding skills using this tool. There are three difficulty levels: Code Monster for preteens (or even younger), Code Maven for teens and young adults, or Game Maven...more
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Learn basic computer coding skills using this tool. There are three difficulty levels: Code Monster for preteens (or even younger), Code Maven for teens and young adults, or Game Maven for ages 16+. Code Monster prompts younger students to change various parameters of an already given code. As they enter different parts to the code, the changes in the object can be seen immediately. Simply click on the dialogue bubble and a new lesson will appear. Unfortunately, creations cannot be saved. (Students can screenshot their creations.) Use Code Maven with older teens, though it appears to have the same lessons as Code Monster. Game Maven is the third and most advanced programming tutorial in this series. Use this to teach a little about programming by creating easy games. In all three tools, skip to further lessons by clicking on the dialogue balloons. Use the back button to return to previous lessons. It is also easy to undo a lesson and start a code over with the reset button. In all tools, if you return to the same browser on the same machine, it will return to the last lesson you were on. Note: Be sure to have played with Code Maven prior to using Game Maven as those lessons are needed to understand how to program (unless there is prior coding experience).

In the Classroom

When discussing computer science and how technology touches all of our lives, be sure to discuss coding and that it is a language that everyone can learn. Show the HTML markup of a page to show what the computer "reads" to form what websites look like. Use these tools to show basics in coding. When students are working, be sure to not rescue them with answers. Encourage learning by telling them to ask three other students first before asking the teacher AND that it is okay if we learn it together. Use other coding programs such as Scratch, reviewed here. Have students create a tutorial or a quick reference guide for using coding. Create a class wiki using TWiki, here, to share your reference guide. If you want to learn more about wikis, check out the TeachersFirst Wiki Walk-Through. Share this site with your young gamers to lure them into the logical world of coding -- and actually build STEM skills in the process.

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Cryptography - Historical Ciphers - Trinity College, Hartford

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6 to 12
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This presentation by students and faculty at Trinity College, Hartford includes discussions of some of history's more famous cipher and encryption machines, including the infamous German...more
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This presentation by students and faculty at Trinity College, Hartford includes discussions of some of history's more famous cipher and encryption machines, including the infamous German enigma machines. Along the way, there's a presentation on some of the basics of encryption. Students interested in math or computer security will find this one an interesting introduction to a hugely complex topic.

In the Classroom

Use this site as a quick lesson during a history or statistics class, in an attempt to teach students about how some ciphers were solved and how it affected history. Peruse a few of the ciphers as a class on the interactive whiteboard, as a challenge have students try to make or solve one on their own! Students can present their ciphers on the interactive whiteboard, and try to stump their peers!

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Cube Creator - Read Write Think

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2 to 12
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The Cube Creator offers four different options for creating and personalizing a printable cube for summarizing or story-telling: Bio Cube, Mystery Cube, Story Cube, or Create your Own...more
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The Cube Creator offers four different options for creating and personalizing a printable cube for summarizing or story-telling: Bio Cube, Mystery Cube, Story Cube, or Create your Own Cube. Follow prompts to create the cube. The planning sheets help you collect information before making the actual printable cube. Once you have entered all your information, print and follow directions to assemble the paper cube. Follow links to find lessons that use this interactive as well as suggestions for other uses. There are lessons for grades 3-4 up through grades 11-12. Note: Read Write Think has added the capability for students to save their work to continue later. In the last paragraph of the Overview, there is a link to watch the video: Saving Work With the Student Interactives.

In the Classroom

Use the Cube Creator for virtually any lesson or activity as a substitute for a paper and pen project. Try printing on heavier card stock so cubes are durable. Create a cube to practice math problems, describe habitats, outline important story events, and much more. Have students create a cube and share with other students to practice retelling, summarizing, adding synonyms, or review for tests. Have each of your students create an All About Me cube for parents to view at Open House or to get to know each other during the first week of school. Have others guess which cube belongs to which classmate. Create a cube review game where others must answer the question that comes up when you "roll" the cube. The possibilities are endless. Challenge your gifted student(s) to create a "Who Am I?" cube about a famous person they research. Use the Bio Cube option with one variation: DO NOT include the person's real name. Share the cube as a game for the rest of the class to guess (and then create their own similar cubes). Your gifted students may also come up with new ways to Create Your Own Cube that could become a class game! Invite them to try their creativity.
 
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Cubing and Think Dots Strategy - Eulouise Williams

Grades
3 to 12
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This PDF explains the teaching strategies of Cubing and Think Dots. Cubing is an instructional strategy that asks students to consider a concept from different perspectives. Use ideas...more
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This PDF explains the teaching strategies of Cubing and Think Dots. Cubing is an instructional strategy that asks students to consider a concept from different perspectives. Use ideas from the site to understand how to use cubes to differentiate teaching for various groups of students. Similar to cubes, Think Dots incorporates the idea of students constructing the meaning of concepts through the use of activity cards correlated to the roll of a dice. The PDF starts with an overview of Bloom's Taxonomy and its revision.

In the Classroom

Use ideas from this PDF to differentiate and offer a variety of learning opportunities to students. Share this site and the strategies with peers during professional development sessions. Have students create cubes or think dots of their own for use when reviewing material for tests and quizzes.
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Cue Flash - cueflash.com

Grades
K to 12
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This tool is an Internet-based flashcard system. Create, edit, and re-mix flashcards for any topic or subject. The interface and flashcards are simple and the site is very easy to ...more
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This tool is an Internet-based flashcard system. Create, edit, and re-mix flashcards for any topic or subject. The interface and flashcards are simple and the site is very easy to use. Use the tag cloud or subject list to find existing flashcard sets.
This site includes advertising.

In the Classroom

Create flashcards for your classes -- or have them make their own. Try using them as an introduction to a concept, then again in the practice of the concept, and one more time as a final review. This would be great for teaching Latin prefixes and suffixes of words used in science terms or for standardized test preparation. Try having students create flashcards and share with each other to quiz themselves within their own groups. Clicking on Discussion Group in the upper right corner to start a discussion thread about a flashcard to extend learning. Teach students in higher grades how to create flash cards with multiple blanks to challenge their brain to remember more pieces of the puzzle. Show them how to carefully read through their classroom notes and underline the most important word or words in a sentence. Then have them leave out the most important words for their flashcards. Learning support teachers might want to have small groups create cards together to review together before tests. Have students create flashcard sets to "test" classmates on what they "teach" in oral reports.

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Cult of Pedagogy Blog - Jennifer Gonzalez

Grades
K to 12
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The purpose of this blog and the accompanying podcast and videos is to support "a vibrant, encouraging, stimulating community of teachers, supporting each other toward excellence."...more
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The purpose of this blog and the accompanying podcast and videos is to support "a vibrant, encouraging, stimulating community of teachers, supporting each other toward excellence." General education, resource, and ESL/ELL teachers will find plenty of subjects of interest. Choose from broad topics including instruction, classroom management, or technology for ideas in honing your craft through topics of interest to any teacher. Dig deeper to find leadership ideas and hot topics. Check further down the page to browse and find information on specific subjects and grade levels.

In the Classroom

This site is a must-add to any professional development activities. Be sure to check back often for the latest posts or follow The Cult of Pedagogy's Twitter feed for all of the latest updates. The podcasts are extremely engaging, interesting and helpful to all classroom teachers. Listen in your car on your way to and from school, or listen with your peers during your lunch period.

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Cumberland Trace Gifted - DAP Tool - Julia Roberts and Tracy Inman

Grades
K to 12
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The DAP (Developing and Assessing Products) Tool is a set of rubrics developed to assess student products at varying levels of expertise. The intent of the DAP Tool is to ...more
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The DAP (Developing and Assessing Products) Tool is a set of rubrics developed to assess student products at varying levels of expertise. The intent of the DAP Tool is to differentiate while taking the ceiling off higher level and creative thinking skills (perfect for gifted learners). There are four components for all products: content, presentation, creativity, and reflection. The tool offers rubrics at three performance levels. Especially appropriate for removing a "ceiling" for gifted students is the inclusion of an expert or "professional" performance level rating. This rating acknowledges work that one would expect from a professional in the content area. The criteria for each level increase in sophisticated. Level 1 would be for younger students or those with less expertise. Level 3 might be for high school and/or your most gifted students-- at any grade level. There are fourteen different product rubrics and a blank rubric at each level. The blank rubric suggests descriptions for all but the presentation component. Some of the products are PowerPoint, poster, pamphlet, diorama, service learning, monologue, model, and more. Download the rubrics in PDF format.

In the Classroom

Offer individualized rubrics for every project so each student can demonstrate appropriate expertise. These rubrics are perfect to use in the heterogeneous classroom where you might have a mix of ESL/ELL, gifted, and learning support students. Many of these activities are ideal for differentiating for your gifted students and providing challenges more suited to their ability, creativity, and thought process.
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Curation Resources - TeachersFirst

Grades
K to 12
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Discover resources in this collection for your students to use to curate resources. Curation means selecting, collecting, organizing, and presenting content. Curating is especially...more
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Discover resources in this collection for your students to use to curate resources. Curation means selecting, collecting, organizing, and presenting content. Curating is especially helpful when researching a topic but always useful to help students to keep information systematically arranged. We have included resources for all grades.

In the Classroom

Share these resources with your students to use when curating materials for projects and lessons. Share a link to this collection on your school web page and in your school newsletter (or email). Find resources to incorporate into your lessons.

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Curious Math - Clay Ford

Grades
7 to 12
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This is one for the math nerds among us! The fun, intrigue, and tricks of mathematics are celebrated through posting from users (registration is free). Find out how to quickly ...more
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This is one for the math nerds among us! The fun, intrigue, and tricks of mathematics are celebrated through posting from users (registration is free). Find out how to quickly square a number that ends in five, learn the roots of math words (Did you know that "zero" came from the Arabic word "zefirum," meaning "empty?"), or impress your students with the "Phone Number Trick." The site can be searched by subject.

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Curipod - Curipod AS

Grades
3 to 12
1 Favorites 0  Comments
 
Curipod creates interactive lessons using AI (artificial intelligence) technology. Tasks include features for making word clouds, adding polls, questions, and more. Visit the Discover...more
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Curipod creates interactive lessons using AI (artificial intelligence) technology. Tasks include features for making word clouds, adding polls, questions, and more. Visit the Discover link to browse through ready-to-use templates or create an account, then copy and edit a lesson using a template or build one in just a few seconds using your prompt and instructions. When creating a new lesson, start with a blank slide or use templates that include a brain break, exit ticket, multiple choice, or complete lesson. The brain break generators include several stress-free tasks, such as Would You Rather questions, and fun writing and drawing prompts. To create new tasks, add a topic and include standards if desired. Another option allows you to import PowerPoint presentations and PDFs when creating new activities. When ready, share lessons with students using the provided QR code or the join code for students to access at curi.live. View statistics in your dashboard, including the number of times played and player results. Free accounts currently include unlimited players, five private Curipods, a shared workspace, and all core features.

In the Classroom

Use Curipod as a starting point for creating lessons and student activities, then modify the content to fit your curriculum and students' abilities and needs. The Brain Break activities are an excellent starting point for using Curipod in your classroom. Select an activity from the Brain Break options, then choose a grade level and follow the prompts to share a short mental break with your students. Copy and paste standards when creating a lesson as a starting point to add content for the lesson. When using any AI technology, verify the information provided is accurate before sharing it with students. Use Curripod as a flipped or blended learning activity, share the join code with students, and ask them to complete the activities within a designated period before reviewing together as a class. Easily modify any template to differentiate instruction for different groups of students. For example, when introducing decimals, provide a basic introduction with vocabulary and instructional content to one group of students but add more challenging content, such as adding decimals for students already familiar with this topic. Coordinate with other teachers to create cross-curricular activities or when planning units together.

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