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Travel By Drone - Jan Hiersemenzel

Grades
K to 12
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See spectacular Drone views of many different locations by clicking on a circle or pin on the Google interactive map. The circles will have a number for how many different ...more
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See spectacular Drone views of many different locations by clicking on a circle or pin on the Google interactive map. The circles will have a number for how many different views of the area are provided. Search for specific cities, select editors' choices, or see the "Latest" drone footage. As with any Google map, there are the usual navigation tools. To see if the area you want to view has footage, scroll through the map. The Drone footage is hosted on YouTube. If your district blocks YouTube, then they may not be viewable.
This site includes advertising.

In the Classroom

This site is continually adding new places to see. If you don't find what you want, check back frequently. Make geography come to life by showing students WHERE a story or news event takes place. Share the videos on your projector or interactive whiteboard. Use this tool to explore how it looks in the country or city studied in world cultures (or languages). Explore geography concepts, historical locations, famous battle locations, and more. Students creating a multimedia presentation with a setting can look at Travel By Drone to see if there is footage they can use.

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Tricider - tricider.com

Grades
3 to 12
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Tricider is an exciting tool to help people brainstorm and make decisions. You put a question in the appropriate box and then select who is eligible to comment and vote. ...more
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Tricider is an exciting tool to help people brainstorm and make decisions. You put a question in the appropriate box and then select who is eligible to comment and vote. Invite people to join in making decisions via Facebook, Twitter, or email. Options include setting a time limit, or closing down the question or discussion. There is no registration required, and the site is completely free.

In the Classroom

Introduce Tricider on your interactive whiteboard or projector. Use this site to develop arguments sides for an upcoming debate or persuasive writing assignment. Promote higher level thinking by asking students to brainstorm options and set criteria to choose. Build mental flexibility as they see alternate points of view on an issue. Encourage your students to use this tool for projects, decision making, and organization.

If you have students create book ads in your class, or projects, your students can vote on which book they want to read next or which project they would like to investigate further, etc. Teachers can also use Tricider to survey students about what resources on your website are the best, what further explanation they may need about a unit in math or science, which project students would like to do as a summative assessment, or ways to encourage "green" practices in your community. Be sure to have your students use a code or number instead of an actual name.

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Learning Apps - Learning Apps

Grades
3 to 12
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Create and share personalized learning activities using tools found at Learning Apps. Use the templates to create tools in various formats, including games, matching exercises, puzzles,...more
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Create and share personalized learning activities using tools found at Learning Apps. Use the templates to create tools in various formats, including games, matching exercises, puzzles, and cloze reading texts. Begin by selecting a template and choosing an option from the examples provided. Next, add information to fill in each of the parts of the template, such as title, description, image, and links or content. When finished, view the preview, then save the app to your account. Editor's note: this site includes apps that are ready to use; however, many are not in English. In addition, a small portion of instructions for building an app may be in a different language, use a translating tool such as the one found at Linguee, reviewed here, to see the directions in English.

In the Classroom

Take advantage of the free resources provided by Learning Apps to create activities for students to practice content in various formats. For example, make apps for students to complete timelines for books, historical events, or the steps in conducting a science experiment. Use the cloze learning activity to reinforce new vocabulary in a language arts class or scientific terms. Extend learning by asking students to create apps to share with their peers as part of your review activities at the end of any teaching unit. Consider using a screen recording tool such as Free Screen Recorder Online, reviewed here, to share tutorials on how to create the different types of apps and have them available for students to use.

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National Geographic and the Common Core - National Geographic

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K to 12
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National Geographic offers collections of resources aligned to Common Core ELA standards for grades K-12. Begin your search by exploring non-fiction resources grouped by grade range....more
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National Geographic offers collections of resources aligned to Common Core ELA standards for grades K-12. Begin your search by exploring non-fiction resources grouped by grade range. If you prefer, use a keyword search to find specific content. When searching by grade range groups, scroll through the presentation slide show to view all resources and click links to go directly to the page. Be sure to take some time to find all the collection offers; there is a great deal of content available. Look for Geostories, Article, or Encyclopedic Entry to find reading resources. Don't miss the Common Core Toolkit offering a large variety of lesson plans and media aligned to National Geographic books.
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In the Classroom

Use this National Geographic site to find high quality, high interest, non-fiction reading material for your students. Ask students to visit sites found through your search. Challenge students to share what they learned by creating multimedia presentations using one of many TeachersFirst Edge tools reviewed here. Use this site as an anticipatory set to introduce a unit or lesson on a projector or interactive whiteboard.

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Blended Learning Implementation Guide - John Bailey, Scott Ellis, Carri Schneider, & Tom Vander Ark

Grades
K to 12
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The Blended Learning Implementation Guide is an interactive resource for planning, implementing, and evaluating blended learning in the classroom. The guide takes you through the basics...more
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The Blended Learning Implementation Guide is an interactive resource for planning, implementing, and evaluating blended learning in the classroom. The guide takes you through the basics of blended learning with infographics, links to videos, and specific instructions for blended learning instructors. Other topics include suggestions on purchasing devices for use, questions to consider when lecturing, and resources for funding. If your district blocks YouTube, the videos may not be viewable. Though some of the videos have a 404 message and some links don't work, the PDF itself still has a lot of information.

In the Classroom

Print and share this guide as an excellent resource when implementing blended learning in your classroom or school. Be sure to save a link to the online version to access the videos linked within the guide. Use the guide as part of your professional development sessions. Discuss and work with different portions of the guide throughout the year as you learn about blended learning. Consider using this guide as a book study with your peers for one year, then implementing blended learning the following year.
 This resource requires PDF reader software like Adobe Acrobat.

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ProfRobBob's YouTube Channel - Rob Tarrou

Grades
7 to 12
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This YouTube channel includes a growing selection of math instruction videos for Algebra through AP Statistics. Browse through videos on the home page or go to the site's playlists...more
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This YouTube channel includes a growing selection of math instruction videos for Algebra through AP Statistics. Browse through videos on the home page or go to the site's playlists for videos grouped by topic. If your district blocks YouTube, then they may not be viewable.
This site includes advertising.

In the Classroom

Share these videos on an interactive whiteboard or projector. FLIP your classroom and have students view the videos at home to discuss and apply the next day in class (this is an excellent option if your school blocks YouTube). Use the videos to introduce or practice any math topic and assign others from the series for homework. Be sure to provide this link on your class website for students (and their families) to access at home for additional math practice.

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SMS Generator - Class Tools

Grades
4 to 12
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Use this clever and simple tool to create conversations (or presentations) that look like text messages. Use the icons on the bottom to get started. Email is not required. Clicking...more
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Use this clever and simple tool to create conversations (or presentations) that look like text messages. Use the icons on the bottom to get started. Email is not required. Clicking either speech bubble will begin the text message, and click the other one to reply. Save the presentation with a password. Share via embed or QR code or URL.

In the Classroom

Engage students with what they know, text messaging! Inform students you will be creating a text conversation between two historical figures, fictional characters, scientists - anything from something the class is reading. On the whiteboard or with a projector display the SMS Generator. Show students how to use it by having them create the conversation. The text is not limited, but keep it reasonable. Besides using SMS Generator for presentations, it could be used to teach or refine social skills, practice writing in a new language, or explaining a math or science concept to a peer.

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Open Middle - N Johnson, R Kaplinsky, B Anderson, D Luevanos, and Z Miller

Grades
K to 12
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Open Middle is a terrific resource to find challenging math problems for all grade levels. The problems on this site offer multiple options for finding the solution. Many initially...more
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Open Middle is a terrific resource to find challenging math problems for all grade levels. The problems on this site offer multiple options for finding the solution. Many initially appear to be easy; however, they become more complex as they are solved. Use links at the top of the page to find problems by grade level and concept or use filters to browse by Common Core Standards. Each question includes a hint when necessary and answers.

In the Classroom

Bookmark this site to find math problems correlating to your teaching standards or content. This site is perfect for finding materials to differentiate instruction with different student ability levels. Have students share their results and discuss their problem-solving process on your interactive whiteboard. Take screenshots of the different solutions and include on your class website. Another option is to take a picture of student's written solutions, then use Voxer, reviewed here, to extend student learning by having them add an audio recording describing their mathematical thinking. Share their Voxer to your student's digital portfolio on Seesaw, reviewed here, or another portfolio creation site. As students become more proficient in sharing their mathematical thinking and problem-solving activities, consider using their math talks as part of an ongoing podcast using Buzzsprout, reviewed here, as a way to extend student learning and promote math conversations and help students understand that there may be many different ways to arrive at the right answer to a problem. Buzzsprout features free and easy to use tools including the ability to create and schedule podcasts to be released on any date and time you desire.

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Quest - Alex Warren

Grades
5 to 12
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Create text-based adventure games and interactive fiction using Quest! No programming language required. You can also play games already designed by others. Choose the "play" option...more
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Create text-based adventure games and interactive fiction using Quest! No programming language required. You can also play games already designed by others. Choose the "play" option from the top of the web page to view and play games such as The Mansion or Shipwrecked. Play games online or download to your Windows computer. Design your own games online using your web browser or download software to your Windows PC to work offline. Create an account in Quest to begin creating activities. View the video tutorial for an overview of the activities and creation processes. Create rooms and objects or tasks for each room. Create more complex games by following complete instructions found in the web browser version of the game system creator. Add sound files and even videos to games in addition to tasks. An option allows players to choose their own endings to games. There is a documentation wiki and a forum to get help. This site may require some tinkering around to figure it out! But it is well worth the time. Note: since games available for Play are created by the general public, you will want to preview for appropriateness.

In the Classroom

Challenge students to create games when studying process writing of essays. Instead of writing a dry essay, create an object of entertainment with an interactive story. Use steps of the game to provide supporting evidence for the essay. Create simple text games to show the typical patterns of stories. Have a contest to see which group of students in your class can imagine the best game scenario. In science class, have student groups create games that follow the life of a plant or animal where players collect all the needed nutrients or conditions the plant/animal needs to survive. In civics/government class, have students create a game around getting elected, passing a bill, or ending Washington gridlock! Don't have time to have your students actually CREATE a game? Create your own "review" game for your students to use to prepare for the big test. This would be ideal if it is a unit that you teach yearly; you can reuse your game! Share some of the ready-made games on your interactive whiteboard or projector. Share this link with parents on your class website. Students may enjoy the challenge of creating a game during summer break.

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Small QR - smallqr.com

Grades
6 to 12
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Interested in making a QR code, but think it is too difficult? Use this site for a quick and easy way to make a QR code of web links. Simply ...more
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Interested in making a QR code, but think it is too difficult? Use this site for a quick and easy way to make a QR code of web links. Simply enter the url. (Be sure that SmallQR is selected under Advanced options.) Save your QR code as a png image file and be sure to read the tips: a.make sure that the image is not printed too small and b. test the QRcode out before using it elsewhere.

In the Classroom

Create a QR code for your class site or blog and include it on handouts for Back to School night. Create a QR code scavenger hunt for students, making a webquest more engaging. Add QR codes to documents for students to check their answers to questions. Expand knowledge of a topic by adding a QR code to a site that expands upon what is in the textbook. Create a data chart accessible via a QR code. Students access the data and manipulate the information. Have students create a book trailer or review and affix a QR code to the outside of the book. Students may be more apt to read a book that has been reviewed by another student. Make a display completely interactive with a QR code that describes the assignment, the process, the research, student's reactions and more! Add extra help information to any assignment that asks students to solve problems. Create an online help tutorial accessible via a QR code, and place the code beside a similar problem. Link directly to a Google Map. Place QR code contact information for you and your school on contact cards to give to parents. Attach QR codes to physical objects around the room to provide information about the object. Place the links in a newsletter using QR codes instead of a series of words that need to be typed.
 

Edge Features:

Products can be embedded

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I Coach Math - HighPoints Learning

Grades
3 to 12
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Receive online math help and practice anytime and anywhere using I Coach Math activities (many correlated to Common Core). Begin by choosing your appropriate math level from elementary,...more
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Receive online math help and practice anytime and anywhere using I Coach Math activities (many correlated to Common Core). Begin by choosing your appropriate math level from elementary, middle school, or high school at the bottom of the screen. Narrow results by grade and topic to find lessons. Review and practice material with short, multiple choice response questions. Other interesting features of this site include math, physics, chemistry, and biology dictionaries. Complete the free assessment test to receive an instant report including your strengths and challenges. Please note that although I Coach Math works on all browsers, the site recommends Mozilla Firefox for display of all content. There are significant ads on this site, so guide students to avoid them.
This site includes advertising.

In the Classroom

Share this link on your class website or class newsletter for students (and parents) to practice at home. Create a link on classroom computers for a math center activity. Although the free assessment test may take up to 60 minutes to complete, it may be worthwhile to have students complete this to include with parent teacher conferences.
 This resource requires PDF reader software like Adobe Acrobat.

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Twitter Chat: Virtual Field Trips: Take Your Students on an Adventure - TeachersFirst

Grades
K to 12
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This archived Twitter chat is from May 2020 and will open in Wakelet. The title of this chat is: Virtual Field Trips: Take Your Students on an Adventure. During this ...more
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This archived Twitter chat is from May 2020 and will open in Wakelet. The title of this chat is: Virtual Field Trips: Take Your Students on an Adventure. During this chat, participants will: 1. Explore ways to use virtual field trips in various educational settings, 2. Discuss the benefits of different types of virtual field trips, and 3. Share virtual field trips that can support instructional goals.

In the Classroom

Find resources and information about how to use technology to use virtual field trips to take your students on an adventure. Share this chat with your colleagues looking for resources related to virtual field trips.

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QR Droid Zapper - Droidla LTD

Grades
5 to 12
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Instantly create a QR code for many purposes using the QR Code Generator at QR Droid Zapper. Choose the tab for the type of code to generate such as a ...more
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Instantly create a QR code for many purposes using the QR Code Generator at QR Droid Zapper. Choose the tab for the type of code to generate such as a URL, your contact information, a calendar event, or a location. Add information to the required boxes and personalize size and color, if desired. Click to generate your code. Right-click to save the generated QR code to your computer or use the link provided to share through email or social networking. Embed the QR code in a webpage using the embed code provided.

In the Classroom

Create a QR code that directs to your class website or blog. Include it on handouts for Back to School night. Create a QR code scavenger hunt for students or make a webquest more engaging. Add QR codes to documents for students to check their answers. Further develop knowledge of a topic by adding a QR code to a site that expands upon what is in the textbook. Create a data chart accessible via a QR code. Students can access the data and manipulate the information. Have students create a book trailer or review and affix a QR code to the outside of the book. Students may be more apt to read a book that has been reviewed by another student. Make a display completely interactive with a QR code that describes the assignment, the process, the research, students' reactions and more! Add extra help information to any assignment that asks students to solve problems. Create an online help tutorial accessible via a QR code, and place the code beside a similar problem. Link directly to a Google Map. Place QR code contact information for you and your school on contact cards to give to parents. Attach QR codes to physical objects around the room to provide information about the object. Instead of copying/pasting links in a newsletter, put them into QR codes for easier access by readers. Post QR codes to resource sites and new articles on your BYOD classroom bulletin boards for students to access information on their tablets or smartphones. As a time saver, post a QR code to the class wiki or web page.

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Free Puzzles - Jimmie Dean

Grades
6 to 12
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This site offers many puzzles and math logic activities in an easy to use format. Puzzles are sorted by difficulty level and topic such as logic, geometry, or math. New ...more
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This site offers many puzzles and math logic activities in an easy to use format. Puzzles are sorted by difficulty level and topic such as logic, geometry, or math. New puzzles are indicated on the home page and is updated often. There is also a quiz of the day and that solution can be accessed without registration. Puzzles can be accessed without registering to the site; however, to receive solutions, you must register then solutions will be sent via email. You may want to consider setting up a separate email account (gmail) specifically for the site so that each student doesn't have to register individually.
This site includes advertising.

In the Classroom

Consider setting up a class email account so that students can use the site then have solutions emailed. If you plan to have students register individually, read tips for safely managing email registrations here. Use the problems for a problem of the week or day. Have students write problem-solving methods used in their math journals and share with other students.

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National Robotics Week - iRobot Corporation

Grades
3 to 12
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The U.S. is a leader in robotics technology development! Join the yearly celebration by participating in some of the events and activities found at this National Robotics Week site....more
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The U.S. is a leader in robotics technology development! Join the yearly celebration by participating in some of the events and activities found at this National Robotics Week site. Use the activities on this site to inspire students to pursue careers in robotics and other STEM-related fields. Download robot trading cards featuring 10 of the most famous robots. Cards include their stats, coaches, and fun facts. Read about the Instuctables contest where you can enter to share your robot projects with the world and even win some cool prizes. Clicking on Bleaker the Rechargeable Dog will take you to comics that include robots. Scroll to the bottom of the page to find a map showing events by state. Once you get the map, scroll down the page and find the Filter Events By State and a list of all events.

In the Classroom

Start a discussion about what students know about robots. Introduce them to the National Robotics Week celebration and get them involved in one of the events or the Instructables contest. Not sure where to start? Check out the resources on this page. Replace paper and pencil and ask small teams of students use Mindmeister, reviewed here, and create a mind map for the steps they have to take to build a robot. Modify technology use and challenge students create a comic strip about building a robot or something the robot will do using Make Beliefs Comix, reviewed here.

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ShowMe - The Online Learning Community - San Kim and Karen Bdoyan

Grades
K to 12
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ShowMe is an open learning community where you can learn or teach any subject. Explore topics such as math, science, world languages, social studies, art, and more. Explore the links...more
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ShowMe is an open learning community where you can learn or teach any subject. Explore topics such as math, science, world languages, social studies, art, and more. Explore the links on the home page; results are divided into subtopics. Click Learn - teachers may be especially interested in the Common Core Lessons available through a link at the bottom of the page. On that page is where you'll find a search bar, too. Creating a ShowMe of your own requires logging in or a download of the app from the iTunes store (and an iPad). The download is free. If you are worried about students seeing questionable material, you may want to provide the link directly to the video you wish students to view. At the time of this review, all material appeared appropriate.

In the Classroom

Extend your blended learning classroom by sharing the ShowMe site (or individual videos) with your students to access at home for homework help using the Facebook, X, (was Twitter), email, or embed link on each video. List the ShowMe link on your class website. View tutorials on your interactive whiteboard (or projector) as a whole class. Encourage students to share links to specific videos they find helpful on a "Video Reviews" page of your class wiki. For a very real challenge, have students create their own simple review videos using the ShowMe app on iPads (if available) then embed them on your class wiki for a year-to-year student-made study guide! For examples of sophisticated topics simplified in whiteboard stick figure videos, see Common Craft, reviewed here.

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The Stock Market Game - Securities Industry and Financial Markets Assoc Foundation

Grades
4 to 12
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Using hands-on lessons, students work in teams to learn the basics of investing, create $100,000 portfolios, manage an investment portfolio in a real-world scenario of a dynamic marketplace,...more
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Using hands-on lessons, students work in teams to learn the basics of investing, create $100,000 portfolios, manage an investment portfolio in a real-world scenario of a dynamic marketplace, learn other economic concepts, and compete against teams across the globe while fostering teamwork and decision-making skills. Created in 1977 by the Securities Industry and Financial Markets Association Foundation, The Stock Market Game (SMG) is an online simulation game for teaching students about the global capital markets and the stock market. Teachers must register for their school and students and then will receive essential information on program requirements and important dates. Adults are welcome to play after completing the online registration.

In the Classroom

Participants who register as "Teachers with Classes" receive extensive teacher support, including a searchable library of standards, curriculum materials, and assessments. While providing real-world practice, SMG engages students in the core academic subjects, such as math, English, and economics. Lesson plans include Teacher Background and materials to implement the lesson with students. Find more information by perusing additional publications, links, and other resources. Contact a local SMG Coordinator for additional assistance. Use the game in individual classes, school-wide, in after school clubs, or with home-schoolers. Encourage families to play at home together or collaborate with others. Additional benefits include higher math and financial literacy scores on tests by students who play SMG. Also, teachers report that the program even taught them about financial planning, research, and investing wisely. Because this is ongoing activity, enhance learning with the use of technology throughout. Have students share financial resource sites using a bookmarking tool like Papaly, reviewed here. In addition to curating and sharing bookmarks, Papaly allows you the opportunity to add notes and comments to sites shared. Have students use a video creation tool like Powtoon, reviewed here, to make explainer videos of financial concepts. Ask groups of students to produce and share podcasts (perhaps weekly or bi-weekly) to discuss their learning and progress within the Stock Market Game. Buzzsprout, reviewed here, is a free tool for creating and sharing podcasts.

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WordsTool - Wordstool

Grades
4 to 12
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Create digital materials for teaching and learning about vocabulary with Wordstool. Create an account as a teacher or as a student. Use your teacher account to browse and find vocabulary...more
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Create digital materials for teaching and learning about vocabulary with Wordstool. Create an account as a teacher or as a student. Use your teacher account to browse and find vocabulary sets or create your own. Vocabulary sets include word cards that feature example sentences, pronunciation, translations, images, and more. Create sets and build folders to organize materials by topic or teaching unit. Once built, use sets to provide vocabulary practice with five different activities. Free accounts allow educators to assign topics to individual students and track their progress, including tasks completed and the number of errors.

In the Classroom

Share Wordstool with students and ask them to create an account for use with any new vocabulary. Use during science lessons to build knowledge of new terms, during social studies activities to enhance understanding of words such as sovereignty by including examples and images, or reading novels such as those written by Shakespeare that may consist of unfamiliar language. At the end of your teaching unit, ask students to share their learning using tools found at Adobe Creative Cloud Express for Education, reviewed here, and include their new vocabulary terms. For example, have students create an infographic sharing science vocabulary or retell events in history by creating a short video that includes highlighted vocabulary.

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Tammy Worcester's Tech Tip of the Week - Tammy Worcester

Grades
K to 12
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Find a wealth of ideas and tips for using technology in your classroom. Tammy Worcester, an instructional technology specialist for ESSDACK and ISTE presenter, compiles her tips of...more
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Find a wealth of ideas and tips for using technology in your classroom. Tammy Worcester, an instructional technology specialist for ESSDACK and ISTE presenter, compiles her tips of the week here. Other portions of the site include her book sales and paid training and consultation services. See a list of over 100 technology of the week tips, such as creating lesson plans as a Google spreadsheet, sharing lesson plans using Google, as well as publishing them. Follow simple step by step instructions with screen shots embedded for even the most wary technology user. You will also find lists of internet resources given by category. Find 18 ideas and activities explained in simple formats. Some activities include: All about me scavenger hunt, idiom slide show, multiplication charts, Tall Tales, and poetry. This site is ever-growing, so check back often.
This site includes advertising.

In the Classroom

Trying to think of new ways to use technology with your students (in all grades?). Want to learn just one small tip each week? The weekly tips are a great ice-breaker to using technology and new teaching ideas in your classroom. Try that one tip that is suggested and explore more as you feel comfortable.

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Maths Through Stories - University of Reading's Institute of Education (UK)

Grades
K to 12
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Gather ideas for teaching math through stories and creative writing at this site created for parents and educators. Find book lists, lesson ideas for students up to fourteen years old,...more
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Gather ideas for teaching math through stories and creative writing at this site created for parents and educators. Find book lists, lesson ideas for students up to fourteen years old, and guidelines for writing stories for students of all ages. Another option includes a link to YouTube videos featuring high-quality readings of math stories. Learn about the key elements to include in math stories based on tips for authors and read interviews with mathematical storytellers.

In the Classroom

Use this resource to find ideas for introducing and teaching the elements of math stories with your students. Bookmark and share interesting math stories with your students using Symbaloo, reviewed here. Take advantage of the many tools found at ReadWriteThink, reviewed here, to teach students the features and process for writing math stories. Search for math stories at ReadWriteThink to find lessons. After students create math stories have them create interactive presentations using Genially, reviewed here. Use Genially to create presentations, interactive images, or games and escape rooms.
 This resource requires PDF reader software like Adobe Acrobat.

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