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Travel By Drone - Jan Hiersemenzel
Grades
K to 12This site includes advertising.
In the Classroom
This site is continually adding new places to see. If you don't find what you want, check back frequently. Make geography come to life by showing students WHERE a story or news event takes place. Share the videos on your projector or interactive whiteboard. Use this tool to explore how it looks in the country or city studied in world cultures (or languages). Explore geography concepts, historical locations, famous battle locations, and more. Students creating a multimedia presentation with a setting can look at Travel By Drone to see if there is footage they can use.You must be registered and logged in to add items to your favorites.
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Tricider - tricider.com
Grades
3 to 12In the Classroom
Introduce Tricider on your interactive whiteboard or projector. Use this site to develop arguments sides for an upcoming debate or persuasive writing assignment. Promote higher level thinking by asking students to brainstorm options and set criteria to choose. Build mental flexibility as they see alternate points of view on an issue. Encourage your students to use this tool for projects, decision making, and organization.If you have students create book ads in your class, or projects, your students can vote on which book they want to read next or which project they would like to investigate further, etc. Teachers can also use Tricider to survey students about what resources on your website are the best, what further explanation they may need about a unit in math or science, which project students would like to do as a summative assessment, or ways to encourage "green" practices in your community. Be sure to have your students use a code or number instead of an actual name.
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Learning Apps - Learning Apps
Grades
3 to 12In the Classroom
Take advantage of the free resources provided by Learning Apps to create activities for students to practice content in various formats. For example, make apps for students to complete timelines for books, historical events, or the steps in conducting a science experiment. Use the cloze learning activity to reinforce new vocabulary in a language arts class or scientific terms. Extend learning by asking students to create apps to share with their peers as part of your review activities at the end of any teaching unit. Consider using a screen recording tool such as Free Screen Recorder Online, reviewed here, to share tutorials on how to create the different types of apps and have them available for students to use.Add your comments below (available only to members) | Become a Member
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National Geographic and the Common Core - National Geographic
Grades
K to 12This site includes advertising.
In the Classroom
Use this National Geographic site to find high quality, high interest, non-fiction reading material for your students. Ask students to visit sites found through your search. Challenge students to share what they learned by creating multimedia presentations using one of many TeachersFirst Edge tools reviewed here. Use this site as an anticipatory set to introduce a unit or lesson on a projector or interactive whiteboard.Add your comments below (available only to members) | Become a Member
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Blended Learning Implementation Guide - John Bailey, Scott Ellis, Carri Schneider, & Tom Vander Ark
Grades
K to 12In the Classroom
Print and share this guide as an excellent resource when implementing blended learning in your classroom or school. Be sure to save a link to the online version to access the videos linked within the guide. Use the guide as part of your professional development sessions. Discuss and work with different portions of the guide throughout the year as you learn about blended learning. Consider using this guide as a book study with your peers for one year, then implementing blended learning the following year.Add your comments below (available only to members) | Become a Member
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ProfRobBob's YouTube Channel - Rob Tarrou
Grades
7 to 12This site includes advertising.
In the Classroom
Share these videos on an interactive whiteboard or projector. FLIP your classroom and have students view the videos at home to discuss and apply the next day in class (this is an excellent option if your school blocks YouTube). Use the videos to introduce or practice any math topic and assign others from the series for homework. Be sure to provide this link on your class website for students (and their families) to access at home for additional math practice.Add your comments below (available only to members) | Become a Member
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SMS Generator - Class Tools
Grades
4 to 12In the Classroom
Engage students with what they know, text messaging! Inform students you will be creating a text conversation between two historical figures, fictional characters, scientists - anything from something the class is reading. On the whiteboard or with a projector display the SMS Generator. Show students how to use it by having them create the conversation. The text is not limited, but keep it reasonable. Besides using SMS Generator for presentations, it could be used to teach or refine social skills, practice writing in a new language, or explaining a math or science concept to a peer.Add your comments below (available only to members) | Become a Member
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Open Middle - N Johnson, R Kaplinsky, B Anderson, D Luevanos, and Z Miller
Grades
K to 12In the Classroom
Bookmark this site to find math problems correlating to your teaching standards or content. This site is perfect for finding materials to differentiate instruction with different student ability levels. Have students share their results and discuss their problem-solving process on your interactive whiteboard. Take screenshots of the different solutions and include on your class website. Another option is to take a picture of student's written solutions, then use Voxer, reviewed here, to extend student learning by having them add an audio recording describing their mathematical thinking. Share their Voxer to your student's digital portfolio on Seesaw, reviewed here, or another portfolio creation site. As students become more proficient in sharing their mathematical thinking and problem-solving activities, consider using their math talks as part of an ongoing podcast using Buzzsprout, reviewed here, as a way to extend student learning and promote math conversations and help students understand that there may be many different ways to arrive at the right answer to a problem. Buzzsprout features free and easy to use tools including the ability to create and schedule podcasts to be released on any date and time you desire.Add your comments below (available only to members) | Become a Member
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Quest - Alex Warren
Grades
5 to 12In the Classroom
Challenge students to create games when studying process writing of essays. Instead of writing a dry essay, create an object of entertainment with an interactive story. Use steps of the game to provide supporting evidence for the essay. Create simple text games to show the typical patterns of stories. Have a contest to see which group of students in your class can imagine the best game scenario. In science class, have student groups create games that follow the life of a plant or animal where players collect all the needed nutrients or conditions the plant/animal needs to survive. In civics/government class, have students create a game around getting elected, passing a bill, or ending Washington gridlock! Don't have time to have your students actually CREATE a game? Create your own "review" game for your students to use to prepare for the big test. This would be ideal if it is a unit that you teach yearly; you can reuse your game! Share some of the ready-made games on your interactive whiteboard or projector. Share this link with parents on your class website. Students may enjoy the challenge of creating a game during summer break.Add your comments below (available only to members) | Become a Member
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Small QR - smallqr.com
Grades
6 to 12In the Classroom
Create a QR code for your class site or blog and include it on handouts for Back to School night. Create a QR code scavenger hunt for students, making a webquest more engaging. Add QR codes to documents for students to check their answers to questions. Expand knowledge of a topic by adding a QR code to a site that expands upon what is in the textbook. Create a data chart accessible via a QR code. Students access the data and manipulate the information. Have students create a book trailer or review and affix a QR code to the outside of the book. Students may be more apt to read a book that has been reviewed by another student. Make a display completely interactive with a QR code that describes the assignment, the process, the research, student's reactions and more! Add extra help information to any assignment that asks students to solve problems. Create an online help tutorial accessible via a QR code, and place the code beside a similar problem. Link directly to a Google Map. Place QR code contact information for you and your school on contact cards to give to parents. Attach QR codes to physical objects around the room to provide information about the object. Place the links in a newsletter using QR codes instead of a series of words that need to be typed.Add your comments below (available only to members) | Become a Member
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I Coach Math - HighPoints Learning
Grades
3 to 12This site includes advertising.
In the Classroom
Share this link on your class website or class newsletter for students (and parents) to practice at home. Create a link on classroom computers for a math center activity. Although the free assessment test may take up to 60 minutes to complete, it may be worthwhile to have students complete this to include with parent teacher conferences.Add your comments below (available only to members) | Become a Member
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Twitter Chat: Virtual Field Trips: Take Your Students on an Adventure - TeachersFirst
Grades
K to 12In the Classroom
Find resources and information about how to use technology to use virtual field trips to take your students on an adventure. Share this chat with your colleagues looking for resources related to virtual field trips.Add your comments below (available only to members) | Become a Member
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QR Droid Zapper - Droidla LTD
Grades
5 to 12In the Classroom
Create a QR code that directs to your class website or blog. Include it on handouts for Back to School night. Create a QR code scavenger hunt for students or make a webquest more engaging. Add QR codes to documents for students to check their answers. Further develop knowledge of a topic by adding a QR code to a site that expands upon what is in the textbook. Create a data chart accessible via a QR code. Students can access the data and manipulate the information. Have students create a book trailer or review and affix a QR code to the outside of the book. Students may be more apt to read a book that has been reviewed by another student. Make a display completely interactive with a QR code that describes the assignment, the process, the research, students' reactions and more! Add extra help information to any assignment that asks students to solve problems. Create an online help tutorial accessible via a QR code, and place the code beside a similar problem. Link directly to a Google Map. Place QR code contact information for you and your school on contact cards to give to parents. Attach QR codes to physical objects around the room to provide information about the object. Instead of copying/pasting links in a newsletter, put them into QR codes for easier access by readers. Post QR codes to resource sites and new articles on your BYOD classroom bulletin boards for students to access information on their tablets or smartphones. As a time saver, post a QR code to the class wiki or web page.Add your comments below (available only to members) | Become a Member
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Free Puzzles - Jimmie Dean
Grades
6 to 12This site includes advertising.
In the Classroom
Consider setting up a class email account so that students can use the site then have solutions emailed. If you plan to have students register individually, read tips for safely managing email registrations here. Use the problems for a problem of the week or day. Have students write problem-solving methods used in their math journals and share with other students.Add your comments below (available only to members) | Become a Member
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National Robotics Week - iRobot Corporation
Grades
3 to 12In the Classroom
Start a discussion about what students know about robots. Introduce them to the National Robotics Week celebration and get them involved in one of the events or the Instructables contest. Not sure where to start? Check out the resources on this page. Replace paper and pencil and ask small teams of students use Mindmeister, reviewed here, and create a mind map for the steps they have to take to build a robot. Modify technology use and challenge students create a comic strip about building a robot or something the robot will do using Make Beliefs Comix, reviewed here.Add your comments below (available only to members) | Become a Member
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ShowMe - The Online Learning Community - San Kim and Karen Bdoyan
Grades
K to 12In the Classroom
Extend your blended learning classroom by sharing the ShowMe site (or individual videos) with your students to access at home for homework help using the Facebook, X, (was Twitter), email, or embed link on each video. List the ShowMe link on your class website. View tutorials on your interactive whiteboard (or projector) as a whole class. Encourage students to share links to specific videos they find helpful on a "Video Reviews" page of your class wiki. For a very real challenge, have students create their own simple review videos using the ShowMe app on iPads (if available) then embed them on your class wiki for a year-to-year student-made study guide! For examples of sophisticated topics simplified in whiteboard stick figure videos, see Common Craft, reviewed here.Add your comments below (available only to members) | Become a Member
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The Stock Market Game - Securities Industry and Financial Markets Assoc Foundation
Grades
4 to 12In the Classroom
Participants who register as "Teachers with Classes" receive extensive teacher support, including a searchable library of standards, curriculum materials, and assessments. While providing real-world practice, SMG engages students in the core academic subjects, such as math, English, and economics. Lesson plans include Teacher Background and materials to implement the lesson with students. Find more information by perusing additional publications, links, and other resources. Contact a local SMG Coordinator for additional assistance. Use the game in individual classes, school-wide, in after school clubs, or with home-schoolers. Encourage families to play at home together or collaborate with others. Additional benefits include higher math and financial literacy scores on tests by students who play SMG. Also, teachers report that the program even taught them about financial planning, research, and investing wisely. Because this is ongoing activity, enhance learning with the use of technology throughout. Have students share financial resource sites using a bookmarking tool like Papaly, reviewed here. In addition to curating and sharing bookmarks, Papaly allows you the opportunity to add notes and comments to sites shared. Have students use a video creation tool like Powtoon, reviewed here, to make explainer videos of financial concepts. Ask groups of students to produce and share podcasts (perhaps weekly or bi-weekly) to discuss their learning and progress within the Stock Market Game. Buzzsprout, reviewed here, is a free tool for creating and sharing podcasts.Add your comments below (available only to members) | Become a Member
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WordsTool - Wordstool
Grades
4 to 12In the Classroom
Share Wordstool with students and ask them to create an account for use with any new vocabulary. Use during science lessons to build knowledge of new terms, during social studies activities to enhance understanding of words such as sovereignty by including examples and images, or reading novels such as those written by Shakespeare that may consist of unfamiliar language. At the end of your teaching unit, ask students to share their learning using tools found at Adobe Creative Cloud Express for Education, reviewed here, and include their new vocabulary terms. For example, have students create an infographic sharing science vocabulary or retell events in history by creating a short video that includes highlighted vocabulary.Add your comments below (available only to members) | Become a Member
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Tammy Worcester's Tech Tip of the Week - Tammy Worcester
Grades
K to 12This site includes advertising.
In the Classroom
Trying to think of new ways to use technology with your students (in all grades?). Want to learn just one small tip each week? The weekly tips are a great ice-breaker to using technology and new teaching ideas in your classroom. Try that one tip that is suggested and explore more as you feel comfortable.Add your comments below (available only to members) | Become a Member
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Maths Through Stories - University of Reading's Institute of Education (UK)
Grades
K to 12In the Classroom
Use this resource to find ideas for introducing and teaching the elements of math stories with your students. Bookmark and share interesting math stories with your students using Symbaloo, reviewed here. Take advantage of the many tools found at ReadWriteThink, reviewed here, to teach students the features and process for writing math stories. Search for math stories at ReadWriteThink to find lessons. After students create math stories have them create interactive presentations using Genially, reviewed here. Use Genially to create presentations, interactive images, or games and escape rooms.Add your comments below (available only to members) | Become a Member
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