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Public Domain Clip Art Blog - sookietex
Grades
K to 12In the Classroom
Find images to illustrate curriculum topics, such as historical photos and cultural images. Include them in activities on your interactive whiteboard or projector. Art teachers can use images freely to illustrate design concepts. Create montages of images from eras in history, a culture, or scientific concepts to give visual learners a way to remember new content. "Harvest" images for students to use in their own projects, saving them on a local drive or computer (copying these images is OK!). Have students select an image as an inspiration for a writing assignment or blog post. Upload images to Google Drawings, reviewed here, and have students critique or explain it orally in a world language, science, or social studies class. Google Drawings allows you to annotate an image with links to videos, text, websites, and more. Not familiar with Google Drawings? Watch an archived OK2Ask session to learn how to use: OK2Ask Google Drawings, here. Have student groups use these copyright-safe images (with credit, of course) in their online Bookemon books, reviewed here, about a curriculum concept.You must be registered and logged in to add items to your favorites.
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Public Domain Pictures - Bobeck Ltd.
Grades
2 to 12This site includes advertising.
In the Classroom
Share this website on your class web page so that students have easy and legal access to pictures for their projects and presentations. Of course, you will still require proper image credits! Be sure to offer clear instructions about how to download FOR FREE. In an art or photography class, have students post their work to get exposure and recognition for their great images. Read tips for safely managing email registrations here.Add your comments below (available only to members) | Become a Member
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Puerto Rican Folktales - Yale University
Grades
7 to 12In the Classroom
Read some of these Puerto Rican folktales with your students. After finishing, discuss the characters, problem, setting, sequence of events, ultimate solution, and implied lesson/moral. Alternate readers so that everyone is invested in presenting these tales.Add your comments below (available only to members) | Become a Member
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Pullfolio - pullfolio.com
Grades
8 to 12In the Classroom
Users must be able to add pictures to a set on flickr or use a specific tag for particular pictures. Be sure to choose your username carefully as it becomes part of the url of your portfolio. Follow the directions to identify your flickr account with Pullfolio.Have students create their own pullfolio, but why not create a class pullfolio that showcases student work? If using as a class pullfolio, pictures will not be attributed to the individual students. Create some way of identifying pictures to various students. Require students to tag their pictures with their initials as well or create a comment with their initials in the picture's description.
This tool would be a great asset to a photography or art class but can be used in any subject area. Create a pullfolio of pictures that showcase life around us, or in a Math class to show various Math functions in man made structures and nature. Use this site to take your geography class around the world (virtually). Have students create presentations in any subject area and narrate the pictures rather than doing a traditional oral report. Speech and language on lower grades or ESL/ELL teachers could create pullfolios for vocabulary development, tagging them for positions, feelings, etc. Involve students in taking the pictures, then share the resulting pullfolios for them to practice their new words.
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Puppetry - ELBO AI Inc
Grades
3 to 12In the Classroom
Have students use Puppetry to create an animated interview with a historical figure, scripting questions and answers using AI. This will engage students in history and enhance their research skills. Create text in a foreign language using the site's text-to-speech and avatars. Students practice language skills to improve pronunciation. Using the platform, students can create public service announcements on topics like bullying or health, developing scripts and avatars to communicate their message. They can be shared on the class's social media accounts.Add your comments below (available only to members) | Become a Member
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Purpose Games - Purpose Games
Grades
3 to 12This site includes advertising.
In the Classroom
Search for interactives that are relevant to your subject. Share the website of the particular challenge you want students to play on your website or wiki. Be sure to check if the site is allowed as some districts filter game-type tools. Ask for permission for this educational site and then share with your students. Create an activity for test review or just for practice of essential content of your course. Have your students take material they are learning about and make their own interactive challenge.Edge Features:
Parent permission advised before posting student work created using this tool
Includes Interaction w general public/ public galleries with unmoderated content
Includes social features, such as "friends," comments, ratings by others
Requires registration/log-in (WITH email)
Products can be shared by URL
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Putting George on Trial: Taking Of Mice and Men Into the Courtroom - Sharon B. Jenkins and Jennifer H. Slinger
Grades
9 to 11Students love to debate, and this gives them opportunity to do it within a specific format similar to the US justice system. Learning what a bailiff and a court reporter do, as well as a judge, public defender, etc. will be an eye-opening experience for many students. They likely will remember the project much better for having been active participants.
In the Classroom
As you plan to teach the novel, set aside the time to do this webquest, or intersperse the steps during the time spent reading. Students will have more of a purpose in their reading. If you do not teach "Of Mice and Men," consider using some of the links from this webquest to make a similar activity for a "trial" of a character from another book. Most of the work has been done here. Simply create a word processing document with your own directions and the links for students to use or put your new webquest in the form of a PowerPoint show with links from there so students can navigate the task.Add your comments below (available only to members) | Become a Member
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Puzzle Me Words - Read Write Think
Grades
K to 2In the Classroom
This is an excellent site to use on your interactive whiteboard or projector. Share how to use this site with students. Create a group learning center at your interactive whiteboard or use the site on classroom computers. Allow them to practice spelling simple words within the game. Share a link to the site on your classroom website or blog for practice at home. Challenge students to move from beginner to advanced levels through practice.Add your comments below (available only to members) | Become a Member
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PuzzleMaker - Discovery
Grades
1 to 9In the Classroom
Create your puzzles by following the simple directions. These can be used both online and in print form. You or your students can create games for use on an interactive whiteboard (students highlight the answers in different colors). Have students create their own to challenge classmates! If you have kinesthetic learners or those with weak fine motor skills who have trouble with pencils, the whiteboard is a real help. Make it a center. Build a class collection of student-made games and puzzles for use over and over. Tip: If you take a screenshot of a word search or print it to a pdf, you can save it electronically. Screenshots: Prtscrn key on a Windows machine, then PASTE into a document; Command+shift+4 on a Mac; press both buttons at once on an iPad to save a screenshot to the camera roll.Add your comments below (available only to members) | Become a Member
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QR Code Classroom Implementation Guide - Vicki Davis
Grades
2 to 12This site includes advertising.
In the Classroom
QR codes are a sure-fire motivator for any class equipped with their own smart phones or school iTouches/iPads. Choose one of the ideas suggested in the article as a starting point for using QR codes in your classroom; then try additional ideas a little at a time. Share the article with other teachers and split up the ideas for each to become an "expert" in one of the strategies, share your experiences as you learn together.Add your comments below (available only to members) | Become a Member
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QR Code Generator - Visualead
Grades
5 to 12This site includes advertising.
In the Classroom
Create a QR code that directs to your class site or blog and include it on handouts for Back to School night. Create a QR code scavenger hunt for students, making a webquest more engaging. Add QR codes to documents for students to check their answers to questions. Expand knowledge of a topic by adding a QR code to a site that expands upon what is in the textbook. Create a data chart accessible via a QR code. Students access the data and manipulate the information. Have students create a book trailer or review and affix a QR code to the outside of the book. Students may be more apt to read a book that has been reviewed by another student. Make a display completely interactive with a QR code that describes the assignment, the process, the research, student's reactions and more! Add extra help information to any assignment that asks students to solve problems. Create an online help tutorial accessible via a QR code, and place the code beside a similar problem. Link directly to a Google Map. Place QR code contact information for you and your school on contact cards to give to parents. Attach QR codes to physical objects around the room to provide information about the object. Place the links in a newsletter using QR codes instead of a series of words that need to be typed.Add your comments below (available only to members) | Become a Member
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QR Droid Zapper - Droidla LTD
Grades
5 to 12In the Classroom
Create a QR code that directs to your class website or blog. Include it on handouts for Back to School night. Create a QR code scavenger hunt for students or make a webquest more engaging. Add QR codes to documents for students to check their answers. Further develop knowledge of a topic by adding a QR code to a site that expands upon what is in the textbook. Create a data chart accessible via a QR code. Students can access the data and manipulate the information. Have students create a book trailer or review and affix a QR code to the outside of the book. Students may be more apt to read a book that has been reviewed by another student. Make a display completely interactive with a QR code that describes the assignment, the process, the research, students' reactions and more! Add extra help information to any assignment that asks students to solve problems. Create an online help tutorial accessible via a QR code, and place the code beside a similar problem. Link directly to a Google Map. Place QR code contact information for you and your school on contact cards to give to parents. Attach QR codes to physical objects around the room to provide information about the object. Instead of copying/pasting links in a newsletter, put them into QR codes for easier access by readers. Post QR codes to resource sites and new articles on your BYOD classroom bulletin boards for students to access information on their tablets or smartphones. As a time saver, post a QR code to the class wiki or web page.Add your comments below (available only to members) | Become a Member
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QR Treasure Hunt Generator - Classtools.net
Grades
4 to 12Note: QR code readers exist for every type of phone and are easily found on the Internet. For computers, add-ons exist for Firefox and Chrome as well as a desktop application from Adobe.
In the Classroom
Use to make any class content into a treasure hunt for knowledge. Keep students engaged by creating learning centers that have a question requiring an answer and perhaps another activity at the center before going on to the next. Have students learn and answer questions about mystery objects, art prints, or books/authors with accompanying QR codes. Identify trees by creating a QR code with a question about the tree and perhaps another link taking them to specific information. Create a scavenger hunt around the school asking questions about activities in the school or certain student projects found in showcases. (The first QR code could be printed in the school newsletter.) Create a treasure hunt with books in the library to test library search skills or to find a specific book and answer questions from the index, table of contents, etc. Use QR codes on objects in Geometry to ask questions about the shapes or solve a problem based on a physical object. Any subject area and content could find a use for this Treasure Hunt Generator. Challenge students to create their own QR treasure hunts as a way to "present" research projects. Use in social studies for the entire class to create a QR code hunt around your community to bring local history to life for all residents.Add your comments below (available only to members) | Become a Member
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QRickit QR Codes - Denso Wave Inc.
Grades
K to 12This site includes advertising.
In the Classroom
Create a QR code that directs to your class website or blog. Include it on handouts for Back to School night. Create a QR code scavenger hunt for students or make a webquest more engaging. Add QR codes to documents for students to check their answers. Further, develop knowledge of a topic by adding a QR code to a site that expands upon what is in the textbook. Create a data chart accessible via a QR code. Students can access the data and manipulate the information. Have students create a book trailer or review and affix a QR code to the outside of the book. Students may be more apt to read a book that has been reviewed by another student. Make a display completely interactive with a QR code that describes the assignment, the process, the research, students' reactions, and more! Add extra help information to any assignment that asks students to solve problems. Create an online help tutorial accessible via a QR code, and place the code beside a similar problem. Link a QR code directly to a Google Map. Place QR code contact information for you and your school on contact cards to give to parents. Attach QR codes to physical objects around the room to provide information about the object. Instead of copying/pasting links in a newsletter, put them into QR codes for easier access by readers. Post QR codes to resource sites and new articles on your BYOD classroom bulletin boards for students to access information on their tablets or smartphones. As a time-saver, post a QR code to the class wiki or web page.Add your comments below (available only to members) | Become a Member
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Quadblogging - David Mitchell
Grades
2 to 12In the Classroom
If you never blogged before, you might want to check out TeachersFirst Blog Basics for the Classroom. Have your students choose a question from Thought Questions reviewed here. Have students respond to the question, and then have them ask the reader to respond to their writing and answer the question from their point of view, too. The benefits go beyond just writing. You can also build cultural understanding and world language skills through blogs. Help your students become aware of environmental issues or how to live "green" for our planet. Try Greenlearning.ca, reviewed here, or choose something from the Environmental News Network, reviewed here, for students' Quadblog projects.Edge Features:
Includes an education-only area for teachers and students
Parent permission advised before posting student work created using this tool
Includes social features, such as "friends," comments, ratings by others
Requires registration/log-in (WITH email)
Multiple users can collaborate on the same project
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Quest - Alex Warren
Grades
5 to 12In the Classroom
Challenge students to create games when studying process writing of essays. Instead of writing a dry essay, create an object of entertainment with an interactive story. Use steps of the game to provide supporting evidence for the essay. Create simple text games to show the typical patterns of stories. Have a contest to see which group of students in your class can imagine the best game scenario. In science class, have student groups create games that follow the life of a plant or animal where players collect all the needed nutrients or conditions the plant/animal needs to survive. In civics/government class, have students create a game around getting elected, passing a bill, or ending Washington gridlock! Don't have time to have your students actually CREATE a game? Create your own "review" game for your students to use to prepare for the big test. This would be ideal if it is a unit that you teach yearly; you can reuse your game! Share some of the ready-made games on your interactive whiteboard or projector. Share this link with parents on your class website. Students may enjoy the challenge of creating a game during summer break.Add your comments below (available only to members) | Become a Member
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QuestBase - SmartLite Software
Grades
6 to 12In the Classroom
Use this tool for creating practice quizzes for your students to take on any computer or device. Use as a formative assessment to see what material needs more review with classes (or individual students). Students can take the quiz on their own for at-home study. Share with students as a resource for creating quizzes for studying at home. When students are using surveys and polls for reports, introduce them to QuestBase since it works on any device that accesses the Internet.Edge Features:
Parent permission advised before posting student work created using this tool
Includes Interaction w general public/ public galleries with unmoderated content
Requires registration/log-in (WITH email)
Products can be embedded
Products can be shared by URL
Includes teacher tools for registering and/or monitoring students
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Questions and Thinking in Common Core; Part 1: Teachers as Questioners - TeachersFirst
Grades
K to 8In the Classroom
Read lesson ideas and explore the question repertoire sources as you begin to implement Common Core. Mark this article in your Favorites. Many of the suggested resources may be helpful during curriculum planning sessions with other teachers. Click the "share" widget to send them to others!Add your comments below (available only to members) | Become a Member
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Questions and Thinking in Common Core; Part 2: Students as Questioners - TeachersFirst
Grades
K to 8In the Classroom
Read lesson ideas and explore the questioning strategies suggested as you begin to implement Common Core. Mark this article in your Favorites. Many of the ideas will be helpful during curriculum planning sessions with other teachers. Click the "share" widget to send them to others!Add your comments below (available only to members) | Become a Member
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QuestionWell - Maya Bialik LLC
Grades
K to 12In the Classroom
Use QuestionWell to create review questions based on your selected reading materials, or let QuestionWell generate text based on your topic to use as an introduction to upcoming lessons. For example, as an introduction to an upcoming unit on the solar system, ask QuestionWell to generate questions about the solar system and include your grade level. Use the provided questions and personalize them as needed, then share the questions and reading passage to engage students in learning about your upcoming topic. Use the essential questions generated with your topic as a starting point for extending learning through project-based learning opportunities. Learn more about Project Based Learning and find helpful resources at TeachersFirst Project-Based Learning Special Topics Page, reviewed here.Add your comments below (available only to members) | Become a Member
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